plastick
Golden Member
I have been modeling in 3d for a while now, mainly using Cinema 4D. I know how to model and I know how to texture, and lately I have been thinking about getting knowledgeable with game developing. I would like to be able to compose models in Cinema 4D and add bones there or maybe in Max, and then be able to export them to a game engine, or something (this is where I stop knowing what Im talking about)...I have unreal tournament 2004, and therefore have the level editor and I know that there are ways to make games with that. But Im not sure the limitations. I also know about there being some kind of half life or quake engine or something that people use... I know its not like an easy thing that one can just do, but I know that there have to be some tools that are better that others.
Im just asking for maybe a couple good points in the right direction since I'm not too sure where to look at first.
Thanks.