- Jun 2, 2012
- 6,470
- 32
- 91
Some random quotes:
"Neither one of the levels on show is especially worse than the other in this regard, and it's clearly the barrage of alpha effects that ends up pressing the hardware too far."
"Alas, there are still familiar weak points; drops to 15FPS are commonplace during sequences filled with transparent alpha effects."
"It isn't a pretty sight on either console once alpha effects are involved, and it's disappointing to see such glaring issues cropping up in a game released at the tail end of the generation."
"A big effort was made there; though performance remained slightly behind on PS3 where transparent alpha filled the screen, the extra time investment paid off in a very handsome port indeed."
"Alpha effects, iron sights and sniper scope effects now seem to incur a significant performance penalty on Call of Duty: Ghosts - something that didn't seem to be an issue when we previously tested the game."
Seem to be performance killers.
"Neither one of the levels on show is especially worse than the other in this regard, and it's clearly the barrage of alpha effects that ends up pressing the hardware too far."
"Alas, there are still familiar weak points; drops to 15FPS are commonplace during sequences filled with transparent alpha effects."
"It isn't a pretty sight on either console once alpha effects are involved, and it's disappointing to see such glaring issues cropping up in a game released at the tail end of the generation."
"A big effort was made there; though performance remained slightly behind on PS3 where transparent alpha filled the screen, the extra time investment paid off in a very handsome port indeed."
"Alpha effects, iron sights and sniper scope effects now seem to incur a significant performance penalty on Call of Duty: Ghosts - something that didn't seem to be an issue when we previously tested the game."
Seem to be performance killers.