Originally posted by: Lonyo
Heavy Metal: FAKK2
Originally posted by: CubicZirconia
Battlefield 1942 doesn't use the quake 3 engine either. It uses the refractor 2 engine, the updated version of the engine that powers codename: eagle.
Originally posted by: Jmmsbnd007
I belive it's a couple hundred thousand to use the engine...
Oops. I must have been remembering quake 2 specs, I think that was like around 300k or something. But yeah, Quake 3 was out in 1999 and it still has pretty good graphics...Originally posted by: jaeger66
Originally posted by: Jmmsbnd007
I belive it's a couple hundred thousand to use the engine...
It costs over a million. The Unreal engine was like 150K.
That too. (SoF2)Originally posted by: Spikesoldier
what about soldier of fortune? (and 2?)
Originally posted by: human2k
Just curious, games I know that use Quake 3 engine:
RTCW
MOH
BF1942
Serious Sam
Jedi Knight
Is that it? BTW how much does carmack get from these games?
Originally posted by: 0roo0roo
Originally posted by: CubicZirconia
Battlefield 1942 doesn't use the quake 3 engine either. It uses the refractor 2 engine, the updated version of the engine that powers codename: eagle.
refractor an updated q3 engine?
Generals isn't too bad, the matches are too short and GLA just plain sucks...Originally posted by: human2k
It would cool if Blizzard licensed there engine of War3 to EA, that way Generals wouldn't have sucked a$$.
Originally posted by: human2k
Just curious, games I know that use Quake 3 engine:
RTCW
MOH
BF1942
Serious Sam
Jedi Knight
Is that it? BTW how much does carmack get from these games?
Originally posted by: LH
Uh, the unreal engine is like $300k + royalties or $500k and no royalties. When the Quake engine was basically the only one on the market it went for a million, but its not that high anymore, its more inline to the Unreal engine. id made a hell of alot of money off their engines, and they continue to do so.
Not sure about a million for the license, but the Q3 engine currently costs $250,000, and cost $500,000 when it was introduced a few years ago.Originally posted by: idNut
Originally posted by: LH
Uh, the unreal engine is like $300k + royalties or $500k and no royalties. When the Quake engine was basically the only one on the market it went for a million, but its not that high anymore, its more inline to the Unreal engine. id made a hell of alot of money off their engines, and they continue to do so.
Holy piss is Epic and DE think their engine is good. I never heard that Quake I went for a mil but that's understandable since that was completely 3D and the first online game. I think Raven was one of the only companies to license it for Hexen II. Maybe I'm wrong.