- Oct 14, 2001
- 2,492
- 3
- 81
From IGN.com
"Here's the big caveat. While Blizzard has up-rezzed the graphics so they'll operate in 800x600 mode, the programmers have done something to them so that the framerate is notoriously uneven, chopping up at inappropriate times to the point that you think you're watching a slideshow. It seems to happen most when there's a lot of action, but that's not always the case. It will happen in the last act, though. It's notoriously inconsistent, and I know it's not because of the hardware, because we're running off high-end 600MHz PCs with GeForce and GeForce 2 cards, and they were all the same. Now I won't say that'll hold true for everybody's systems, but it's happened often enough that I wish Blizzard had left the graphics at 640x480, because systems that were able to run Diablo II before now have problems regardless which video mode is chosen. Use at your own risk."
Moved from video to PC gaming
Video Moderator BFG10K
"Here's the big caveat. While Blizzard has up-rezzed the graphics so they'll operate in 800x600 mode, the programmers have done something to them so that the framerate is notoriously uneven, chopping up at inappropriate times to the point that you think you're watching a slideshow. It seems to happen most when there's a lot of action, but that's not always the case. It will happen in the last act, though. It's notoriously inconsistent, and I know it's not because of the hardware, because we're running off high-end 600MHz PCs with GeForce and GeForce 2 cards, and they were all the same. Now I won't say that'll hold true for everybody's systems, but it's happened often enough that I wish Blizzard had left the graphics at 640x480, because systems that were able to run Diablo II before now have problems regardless which video mode is chosen. Use at your own risk."
Moved from video to PC gaming
Video Moderator BFG10K
