- Sep 7, 2010
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Lately, I've had 3 crashes on my machine while playing SC2. 2 were "out of core memory" issues and 1 was an "ErrorOutofMemory" issue.
The weird thing about it is that they didn't occur while I was in-game (which should theoretically be more taxing -- graphics-wise and cpu-wise). It happened when I was on the menu screen - either when I would click on a mission to load or after the victory screen, as I am about to quit it. Anyway, I am running on a 3.0ghz Athlon II X2 250, 3gb of RAM, and a GTS 250. I take it that they should be enough, since I am just using Win XP SP3. It never happened when I was playing on my old rig (Sempron 3400+, 2gb DDR1, X1650Pro).
Is this system-related or does the game have some memory-leak issue on the menu screen?
The weird thing about it is that they didn't occur while I was in-game (which should theoretically be more taxing -- graphics-wise and cpu-wise). It happened when I was on the menu screen - either when I would click on a mission to load or after the victory screen, as I am about to quit it. Anyway, I am running on a 3.0ghz Athlon II X2 250, 3gb of RAM, and a GTS 250. I take it that they should be enough, since I am just using Win XP SP3. It never happened when I was playing on my old rig (Sempron 3400+, 2gb DDR1, X1650Pro).
Is this system-related or does the game have some memory-leak issue on the menu screen?