lets start by looking at this wireframe
http://www.3dartisan.net/%7Ekuman/shiro/shiro-wire.jpg
7841 polygons, nice amount but doesnt realy get much detail into it
now add this normal map
http://www.3dartisan.net/%7Ekuman/shiro/shiro_tex_normal.jpg
and this texture map
http://www.3dartisan.net/%7Ekuman/shiro/shiro_tex_color.jpg
and we get this
http://www.3dartisan.net/%7Ekuman/shiro/shiro-pose.jpg
full thread here
http://www.cgtalk.com/showthread.php?threadid=151884
http://www.3dartisan.net/%7Ekuman/shiro/shiro-wire.jpg
7841 polygons, nice amount but doesnt realy get much detail into it
now add this normal map
http://www.3dartisan.net/%7Ekuman/shiro/shiro_tex_normal.jpg
and this texture map
http://www.3dartisan.net/%7Ekuman/shiro/shiro_tex_color.jpg
and we get this
http://www.3dartisan.net/%7Ekuman/shiro/shiro-pose.jpg
full thread here
http://www.cgtalk.com/showthread.php?threadid=151884
