Ways that Halo Was Great

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Halo 2 is regarded as the best one of all. I dunno if I have ever seen someone say otherwise.

I was never big into them online. The campaign and co-op were what I was interested in.
 
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drbrock

Golden Member
Feb 8, 2008
1,333
8
81
Halo 2 is regarded as the best one of all. I dunno if I have ever seen someone say otherwise.

I was never big into them online. The campaign and co-op were what I was interested in.

It has been probably 10 years since I played halo 2. I think that was the one with dual wielding guns right? I just did not enjoy that mechanic. Story was good though.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
It has been probably 10 years since I played halo 2. I think that was the one with dual wielding guns right? I just did not enjoy that mechanic. Story was good though.

Probably hasn't, considering Halo 2 will have it's 10 year anniversary in Nov of this year. =)


As far as Halo 2 being the best, I think that only the multiplayer was the best. The story wasn't as good, the parts where you were the Covenant guy were painful. Every thing else was top notch though.


Halo 4 is easily the worst Halo. Halo 1 is the best, followed by Reach, then 3 then 2 and then Halo Wars and then 4. Okay, I was joking about the Halo Wars part, but still, you get the idea. From a single player perspective, Halo 4 just wasn't good. From a multiplayer perspective, it was a laughable attempt to make a Halo game. I have a group of friends whom all have been playing Halo every Wednesday since Halo 2, and we had to stop because Halo 4 just wasn't fun.
 
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purbeast0

No Lifer
Sep 13, 2001
53,654
6,532
126
Halo 2 is regarded as the best one of all. I dunno if I have ever seen someone say otherwise.

I was never big into them online. The campaign and co-op were what I was interested in.

halo 1 was definitely regarded as better than halo 2 by the "pros" of halo. part 2 dumbed down the game big time. and i'm solely talking about it from a multiplayer point of view.
 

drbrock

Golden Member
Feb 8, 2008
1,333
8
81
Probably hasn't, considering Halo 2 will have it's 10 year anniversary in Nov of this year. =)


As far as Halo 2 being the best, I think that only the multiplayer was the best. The story wasn't as good, the parts where you were the Covenant guy were painful. Every thing else was top notch though.


Halo 4 is easily the worst Halo. Halo 1 is the best, followed by Reach, then 3 then 2 and then Halo Wars and then 4. Okay, I was joking about the Halo Wars part, but still, you get the idea. From a single player perspective, Halo 4 just wasn't good. From a multiplayer perspective, it was a laughable attempt to make a Halo game. I have a group of friends whom all have been playing Halo every Wednesday since Halo 2, and we had to stop because Halo 4 just wasn't fun.

Agreed halo 4 story was horrible. I had no idea what was going on. It did not help my nephew was skipping parts. I liked the guns in Halo 4 a lot and the controls were better imho. Reminded of Halo 1 where the others did not.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
halo 1 was definitely regarded as better than halo 2 by the "pros" of halo. part 2 dumbed down the game big time. and i'm solely talking about it from a multiplayer point of view.

The maps in 2 were much better though. Midship is still the best FFA and CTF map in a Halo game. It was the perfect size, had the perfect flow, and just worked so well.

And, eventually, techniques came out of the glitches from animation canceling (BXR, double shot, etc).
 

Drako

Lifer
Jun 9, 2007
10,697
161
106
I played Halo and Holo 2 on PC - I never owned the original Xbox.

I think they are two of the best FPSers regardless of what system they are played on. Both are great multiplayer games - I never understood the hate.
 

purbeast0

No Lifer
Sep 13, 2001
53,654
6,532
126
The maps in 2 were much better though. Midship is still the best FFA and CTF map in a Halo game. It was the perfect size, had the perfect flow, and just worked so well.

And, eventually, techniques came out of the glitches from animation canceling (BXR, double shot, etc).

lockout and midship were really the only 2 great maps in halo 2. halo 1 had more good maps imo. the remade h1 maps in h2 weren't as good in h2 either. i also didn't like that they removed ladders from the game completely.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
lockout and midship were really the only 2 great maps in halo 2. halo 1 had more good maps imo. the remade h1 maps in h2 weren't as good in h2 either. i also didn't like that they removed ladders from the game completely.

Warlock was much better than the Halo 1 map.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I thought the story of the arbiter was alright with the brutes taking over etc but the actual missions were pretty boring like you said.

I didn't care for the story, but the gameplay was painful. Granted, they didn't really expect Halo to be a trilogy (or even have a sequel) until after the first one did so good.
 

purbeast0

No Lifer
Sep 13, 2001
53,654
6,532
126
Warlock was much better than the Halo 1 map.

i don't remember much about that map other than it was a later DLC map in h2. i was talking more about blood gulch and beaver creek.

sanctuary was also great on halo 2, forgot about that one.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
The free look in Goldeneye required either another button (which ceased your movement), the C buttons (which was cumbersome at best), or the use of a second controller (which took away player).

Goldeneye was a decent game, but in '97, there were much better FPS out on the PC. Quake had been out for over a year and Doom 2 for quite a while before that. Granted, those aren't the best in the series, but they are still better FPS than Goldeneye.


What made Halo so great, IMO, was they did everything right. The controls, the engine, the "arena" style, the universe, the story. Everything just fit right.



noobs

pros played goldeneye with 2 controllers. I was dual analoging on the N64. it was BADASS. sadly you couldn't really do it in MP., as you had 4 controllers max



sulacos first post hits halo pretty well

it was pretty revolutionary for its time

and the coop campaign, man I had a hundred plus hours in playing coop campaign with friends
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
The free look in Goldeneye required either another button (which ceased your movement), the C buttons (which was cumbersome at best), or the use of a second controller (which took away player).

One of the control schemes allowed you to use the joystick to freelook all the time with the C buttons to strafe and move forwards and backwards.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
halo 1 was definitely regarded as better than halo 2 by the "pros" of halo. part 2 dumbed down the game big time. and i'm solely talking about it from a multiplayer point of view.

First I've ever heard of this.

How was it dumbed down?
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
One of the control schemes allowed you to use the joystick to freelook all the time with the C buttons to strafe and move forwards and backwards.

solitare and goodnight (1.2 and 1.4)




I used to use domino for 2 (2.3)
 

purbeast0

No Lifer
Sep 13, 2001
53,654
6,532
126
First I've ever heard of this.

How was it dumbed down?

- slower walk speed
- removed fall damage
- removed health (it auto-regenerated, just like the shields do)
- removed the pistol from h1
- started out with a 100% useless weapon unless duel weilding
- grenades much less powerful and couldn't go as far
- plasma pistol had MUCH more tracking, which lead to the famous "noob combo"
- much more "sticky" aim in h2 than h1
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
- slower walk speed
- removed fall damage
- removed health (it auto-regenerated, just like the shields do)
- removed the pistol from h1
- started out with a 100% useless weapon unless duel weilding
- grenades much less powerful and couldn't go as far
- plasma pistol had MUCH more tracking, which lead to the famous "noob combo"
- much more "sticky" aim in h2 than h1

There's only two items in that list that could feasibly be used as examples of it being dumbed down.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I thought the health issue was debunked. It no longer showed it, however, you still had some health and it did not regenerate as the shields.

The pistol was replaced with the Battle Rifle (and all competitive matches started with it).

Slower walk speed isn't a dumbed down, just a change in the flow.

No fall damage is a design aspect, not particular a dumbing down, but I could see the argument for it.

Plasma pistol wasn't a real dumbing down either, just a change in the effectiveness of an ignored weapon. That happens in very version of an FPS though. New weapons and combos will be more valuable than in the previous, due to balance changes.

I agree with the aim being more sticky though. Sniping was far too to easy IMO, as well as long range BR.
 

purbeast0

No Lifer
Sep 13, 2001
53,654
6,532
126
I thought the health issue was debunked. It no longer showed it, however, you still had some health and it did not regenerate as the shields.

The pistol was replaced with the Battle Rifle (and all competitive matches started with it).

Slower walk speed isn't a dumbed down, just a change in the flow.

No fall damage is a design aspect, not particular a dumbing down, but I could see the argument for it.

Plasma pistol wasn't a real dumbing down either, just a change in the effectiveness of an ignored weapon. That happens in very version of an FPS though. New weapons and combos will be more valuable than in the previous, due to balance changes.

I agree with the aim being more sticky though. Sniping was far too to easy IMO, as well as long range BR.

i don't know about that, i don't remember that being debunked. i thought it regenerated just like the shields, but a bit slower and had a "cooldown period" that was different. i don't know, could be wrong on that. but i do know they didn't have health packs to regen health.

and walk speed slowing down is definitely dumbing down. in general fast paced is harder than slow paced. sure it changes the flow, but either way it makes it more accessible and makes things easier. the "pros" can do both just fine, it's the casuals that can't.

so is no fall damage, regardless of it being a design decision. you could just run away and jump off a cliff to save your butt in h2, you couldn't do that in h1.

i know the BR "replaced" the pistol (and only in competitive play, whatever the mini-assault rifle was called actually replaced the pistol as the starting weapon for "normal" games) , but the pistol was much better than the BR still. and the BR you took 4 bursts minimum to kill, and it shot slower than the pistol from h1, which only took 3 shots minimum to kill, and it was much harder to use the pistol than the BR.

and the plasma pistol, i mean there is a reason it was coined the "noob combo", because it took absolutely no skill to kill people with it.

oh, another way it was dumbed down... power weapons did not respawn until they were out of either out of ammo, or the weapon was discarded and sitting around for too long. in h1, everything respawned based off of timers. so in h2, it was basically impossible for more than 1 person to have a rocket launcher unless certain criteria was met, whereas in h1 everyone on the map could have one. sure, this was a design decision, but it also dumbs it down because it made the power weapons that much more powerful. i mean you could respawn with a mini-rifle and someone has a sniper or rocket launcher, and you literally can't do a damn thing. in h1 you at least could use your pistol and zoom in on the guys and get some shots in on them. h2 you were screwed.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
and walk speed slowing down is definitely dumbing down. in general fast paced is harder than slow paced. sure it changes the flow, but either way it makes it more accessible and makes things easier. the "pros" can do both just fine, it's the casuals that can't.

It doesn't, unless you think that every FPS since the original Quake is dumbed down.

Making it slower requires a change in tactics - Unreal Tournament was slower than Quake 3 yet it wasn't considered dumbed down as a result.

Those who were successful with the faster movement speed might hold a self-interest in labelling it as dumbing the game down but that doesn't mean it actually is.

so is no fall damage, regardless of it being a design decision. you could just run away and jump off a cliff to save your butt in h2, you couldn't do that in h1.

Which isn't an example of dumbing down.
 
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purbeast0

No Lifer
Sep 13, 2001
53,654
6,532
126
Utter nonsense, unless you think that every FPS since the original Quake is dumbed down.

Making it slower requires a change in tactics - Unreal Tournament was slower than Quake 3 yet it wasn't considered dumbed down as a result.

we're talking about h1 compared to h2, not quake 3 and unreal tournament compared to other games in the FPS genre on different platforms.

its the same thing with how sf4 was dumbed down in many regards to sf3, and the speed of the game is one of the factors of that. to say otherwise is just being in denial. it doesn't mean the game is bad or anything. you sound like you're getting offended.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
we're talking about h1 compared to h2, not quake 3 and unreal tournament compared to other games in the FPS genre on different platforms.

They're examples that show that a slower movement speed doesn't mean a game is necessarily dumber.

its the same thing with how sf4 was dumbed down in many regards to sf3, and the speed of the game is one of the factors of that. to say otherwise is just being in denial.

Denial of what, exactly?

I've provided examples of games that have different movement speeds and show no correlation to how dumb they are.

All you've done is say that a slower movement speed makes a game dumber; yet the evidence doesn't back that assertion up.

Slowing an FPS down will require a change in tactics but that doesn't make it dumber.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
I never understand the hate for Halo 4. The story was setting up what is to come in the rest of the trilogy or saga.

Agreed halo 4 story was horrible. I had no idea what was going on. It did not help my nephew was skipping parts
Like this, sounds like you shouldn't be blaming 343, but should be blaming your nephew. I can't stand when people try to skip cutscenes when I am playing coop with them on Halo. I had a friend that would either skip them or talk loudly through the entire cut scene, so I kicked him from my game after asking him several times to stop and played the rest with another friend.