Folks, the repetitive gameplay ain't the problem. I've been watching Oni for maybe 18 months (geez, has it really been delayed that long?), and it's the first game I've actually purchased since FF7, so don't take me for a naysayer, but the save system absolutely kills me. I fell OUT of love with this game, despite the massively DOPE hand-to-hand action, when I spent three consecutive nights trying to advance past one single section of Level 4. Okay, it's probably because I'm not good at it yet. But come on - I don't want to save every time I beat one person. I just want to save before I try to hop across the instantly toxic bio-waste that's ten or fifteen minutes past the most recent save point. (10 mins. might not sound like much time to you, but try repeating the same 10 mins of a game for 3 hours, 3 nights in a row.)
Please!! It's the first jumping puzzle in the game, it's really far from a save point, and the consequence is instant death. I hope that they patch the save system even more than I hope that they patch LAN multiplayer.
Whew- didn't realize I was that worked up about it. Don't let my venting discourage you from buying the game if you're considering it. The hand-to-hand is wickedly fun and definitely worth the price of admission.