I purchased the original collector's edition. Didn't even make it through one month. I really wanted to like it and it had some really cool ideas but in total it was weak. I'm surprised it lasted this long.
I bought one of these too. I finally got tired of it taking space in my closet so I threw it away today. Easily one of the biggest wastes of money I've had to deal with.
Never played it. Still think it inspired one of the best cartoons of all time, though.
World of Warhammer. Online. Craft.
🙂
I don't know if any of you guys remember this, but we had one poster pretty much exactly like that here in the old Warhammer Online main thread that was here since the beta. He went absolutely crazy on everyone who dared to say that the game will just be yet another WoW clone and that it will die in a few years.
I'm not patient enough, but if you have nothing better to do you should be able to search and dig that thread up ^_^
That comic is less about the game being a WoW clone and more about the style/lore being a Warcraft clone so it's more justified : p I own the hoodie based on that comic ^.^ not because I like Warhammer, but because I like long winded rants.
How does a game that revolved around PVP get designated a WoW clone? WoW revolves around PVE.
Are you saying the races? Because I was under the impression Warcraft stole those from the Warhammer table top game.
http://kotaku.com/5929161/how-warcraft-was-almost-a-warhammer-game-and-how-that-saved-wow
I get the feeling most people never got anywhere in WAR, so they assumed that was all there was in the game.
Now, I might be wrong here, but the setting of both games isn't original. The fantasy genre is older than video and table top games.
Warhammer Online, however, was a WoW clone. It copied a lot of the same gameplay elements WoW had already established (even if it lifted them from other games). The UI looked like WoWs, the quests were WoW-esque, and the fact they tried to focus on PVP didn't help them at all. Most people don't like PVP (and we call them Trammys where I'm from >_> ).
How does a game that revolved around PVP get designated a WoW clone? WoW revolves around PVE.
Are you saying the races? Because I was under the impression Warcraft stole those from the Warhammer table top game.
http://kotaku.com/5929161/how-warcraft-was-almost-a-warhammer-game-and-how-that-saved-wow
I get the feeling most people never got anywhere in WAR, so they assumed that was all there was in the game.
Well youd have to talk to a Warhammer table top vet but I believe the style of the overly muscular orcs and maybe humans comes from Warhammer. And you say Warhammer was a WoW clone but yet Warhammers end game revolved around open world PVP so I dont see how the most important part of a game being different can equal a clone.
And actually the rest of the game had the same open world PVP that was really more important than the PVE questing but it was bugged and didnt work, therefor people didnt do it and I suspect didnt even know it was there or what it was.