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W2K Texture buffer

me19562

Senior member
Anyone knows if Win200 have any problem with the DX texture buffer. Because when i run 3dmark2000 every time i get an error in the 64mb texture rendering a get an error not enough agp memory, but when i run the same test under win98 he could make it.
 
I can run the 64MB texture rendering test under Win2k. Try increasing the AGP aperture size in the BIOS.
 
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