Originally posted by: SonicIce
Do you mean you forced it in the driver and it's still not on in the game?
To enable it in UT2004:
1. Run the game, open the console, and type: "preferences" (without quotes)
2. A little "Advanced Options" window will pop up
3. Click "Rendering", then "Direct3D support"
4. Scroll down and change "UseVsync" to True and "UseTripleBuffering" to True
5. You might have to restart the game for changes to take effect.
screenshot
Originally posted by: SickBeast
Originally posted by: SonicIce
Do you mean you forced it in the driver and it's still not on in the game?
To enable it in UT2004:
1. Run the game, open the console, and type: "preferences" (without quotes)
2. A little "Advanced Options" window will pop up
3. Click "Rendering", then "Direct3D support"
4. Scroll down and change "UseVsync" to True and "UseTripleBuffering" to True
5. You might have to restart the game for changes to take effect.
screenshot
That was a splendiferous tip that obviously took you some time to compile for me. Thanks!![]()