VSync and the Windows 10 desktop (compositing, etc) - NV card issues?

VirtualLarry

No Lifer
Aug 25, 2001
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I recently put together my fourth Intel G4560 rig, this time with 2x4GB DDR4-2400 Geil RAM, and an Adata 128GB SU800 Ultimate 2.5" SATA SSD, and Windows 10 Home 64-bit 1607. Connected to a 4K UHD TV via HDMI.

When I was running on the iGPU, scrolling at 4K30 was decent. There was no tearing or flagging, though at 30Hz, was not entirely glass-smooth.

When I installed a GTX950 2GB GDDR5 OC card, I was able to bump up the refresh rate of the display output to 60Hz, which was smoother in a way, but now my scrolling in Waterfox 51.0.1 (same browser, same install as with the Intel iGPU), causes flagging / tearing part-way down the screen.

Can a GDDR5 video card not handle glass-smooth scrolling at 4K60, whereas an Intel iGPU connected to DDR4-2400 can? I thought that GDDR5, especially the way that it is configured in a modern dGPU, had higher memory bandwidth?

Or is this strictly a settings problem? Is there a way to set Vsync for the Windows Desktop compositing, in the NVidia control panel somewhere? I looked up "3D Settings", "VSync", and it was set to "3D Application-controlled". I don't know what that means for the Windows Desktop though.

This is really bugging me. How can the iGPU be better than a discrete video card with GDDR5, for basic Windows Desktop scrolling?

Edit: One other thing: Black text on a white background, once I install the GTX950 card, at 4K60, I'm getting red/blue "fringing" on my text. It's really annoying. I tried going through the ClearType settings Wizard, but that didn't help much, for some reason. I don't recall this being an issue with the iGPU.
 
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SlickR12345

Senior member
Jan 9, 2010
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www.clubvalenciacf.com
Clearly a driver issue. Make sure you uninstall the IGPU drivers first, then completely remove the Nvidia ones and do a clean install with the latest Nvidia drivers. If the problem still occurs, download older WHQL drivers, go back 3-4 versions and see if anything works.

If there is still issue, you may want to post on the Nvidia forums and ask help there, see if this is a bug, that is where it can be noticed and fixed.