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Voodoo3 visual errors in HalfLife

bluemax

Diamond Member
Well, this shiny new V3-3k works great except in Half-Life. There, it looks great, except when there's blood/yellow squishies on the floor, in which case it draws flashing lines all over the spot. Is this just an error within the game that can be fixed with a patch or do I have to adjust something in the 3dfx apps?
 
I had that happen a few times in Unreal, but it was very rare, like 1 in every 50 times playing the game, and it was usually after i had been running some other intensive apps like Visual Studio. After rebooting (this was under win98), everything was fine
 
It was actually the brand new drivers I tried out.... Maybe those are at fault? I might need to start experimenting... Anyone else have this problem?
 
I don't have any problems in Half Life with my voodoo3. Right now i'm using the newest drivers and everything looks great. I never had any trouble with the old drivers either. I'd try downloading the latest updates for half life and give it another try.
 
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