A current project I'm working on needs quite extensive volume texture support from the hardware.
I was developing it on an old Radeon 9700 - and in general the support isn't bad (subject to the limitations of only having 128 MB of onboard RAM).
I recently tried to move my development to a more recent card (GeForce 6900) only to find that the support is inadequate (maximum texture size 256 pixels) with a number of bugs.
Does anyone know if this has been addressed in the later 7900 series cards?
Alternatively I suppose I could change to a X1900 as I'd expect the support to be at least as good - but I've heard that the performance isn't as good as the 7900s.
I was developing it on an old Radeon 9700 - and in general the support isn't bad (subject to the limitations of only having 128 MB of onboard RAM).
I recently tried to move my development to a more recent card (GeForce 6900) only to find that the support is inadequate (maximum texture size 256 pixels) with a number of bugs.
Does anyone know if this has been addressed in the later 7900 series cards?
Alternatively I suppose I could change to a X1900 as I'd expect the support to be at least as good - but I've heard that the performance isn't as good as the 7900s.