Originally posted by: flyboy84
Originally posted by: AgentJean
Originally posted by: btcomm1
Wasn't Vista supposed to be able to take advantage of multiple cores and make games faster? Geez Why is it that when you "upgrade" it is really like downgrading.
Two words to answer that question.
Micro
Soft.
We are talking about a Windows product here.
That's what she said!
Muh muh muh :evil:
As far as gaming performance goes, the news is universally less pleasant, and sometimes even grim. 3DMark06 comes within 3% of its XP performance, but that's as close as anything gets, and since this is a synthetic benchmark that's about all that needs to be said on the subject. Half Life 2: Episode One shows the best performance out of the real games we tested, only dropping short of 10% of its performance moving to Vista without antialiasing, and even less with antialiasing enabled. Losing performance is never good, but here it doesn't impact playability at all.
Such is not the case for FEAR or Battlefield 2 however. Here the performance drops are all over 25%, the worst being FEAR with antialiasing at 40%. At this point these are large enough drops that they'll certainly impact playability, necessitating cranking down the resolution or settings in order to make up for the drop. As we've said in previous articles, hopefully performance will continue to improve, but the window between now and the launch is getting perilously small, so it seems increasingly likely that Vista gaming performance won't match (or even come close to) XP performance at launch time, at least with ATI's cards.
MICROSOFT is telling its selected gaming industry chaps that gaming under Vista will be ten to fifteen per cent slower than XP. It is because you have to load the 3D desktop all the time.
Originally posted by: btcomm1
Wasn't Vista supposed to be able to take advantage of multiple cores and make games faster? Geez Why is it that when you "upgrade" it is really like downgrading.
but isn't 64 bit -cpu and 64 bit -os supposed to have some type of advantage as opposed to a 64 bit -cpu and 32 bit-os ?Originally posted by: dBTelos
Vista is 64-bit right?
They will have a 64-bit and 32-bit version.
Originally posted by: Nightmare225
Originally posted by: Juno
so, games on win3.1 were faster?
I burst out laughing at this...![]()
No can do as Fuad may actually be right. Consider the listed sources. Also consider that some games are very poorly behaved on how they treat the video subsystem. There are some games that do not play well with GPU memory. They eat it all and any other app will not have it available. Vista virtualizes video memory. The Fear and BF2 are huge video memory hogs (BF2 performance improves with 512MB as a hint). Where they could lose performance could be in paging. Vista may give them all they demand, and then end up paging it across the bus to main memory. That would drop frame rates. If this were the case, it would be nice to have a compatibility mode to limit Video VM per app.Originally posted by: RedStar
people need to stop quoting the inquirer/register.
!!
