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Vista 64 bit

tigersty1e

Golden Member
So the 2 gigs of ram doesn't appear to be cutting it anymore for games.

Stalker has that 2 gig crash bug and I'd like the comfort of knowing I'm not using my pagefile and using ram for everything....

But how is Vista 64 bit? Buggy?

 
Originally posted by: tigersty1e
So the 2 gigs of ram doesn't appear to be cutting it anymore for games.

Stalker has that 2 gig crash bug and I'd like the comfort of knowing I'm not using my pagefile and using ram for everything....

But how is Vista 64 bit? Buggy?

Not buggy just make sure all your hardware has 64 bit drivers before going to it or some of it won't work. I tried forcing my old santa cruz sound card to work but could never get working because 64 bit drivers were never created for it. Had to use my onboard sound which isn't bad just missed my santa cruz sound card a lot. Not sure if its possible to create my own santa cruz 64 bit drivers but I may look into it to see if I can do something about it so the sound card can be used on vista 64 bit.

 
Originally posted by: tigersty1e
So the 2 gigs of ram doesn't appear to be cutting it anymore for games.

Stalker has that 2 gig crash bug and I'd like the comfort of knowing I'm not using my pagefile and using ram for everything....

But how is Vista 64 bit? Buggy?

Well, The 2GB crash bug isn't really due to the OS entirely. Make no mistake, switching to a 64bit PC with 4GB of RAM will not solve that bug for the most part either. EverQuest 2 often hits the same error when running Videoboards with more than 512MB of RAM. It happens in both 32 bit and 64 bit operating system and on systems with 2 or 4GB of RAM. Fortunately for me, there are work arounds.

That said, Vista 64bit is pretty good. I ran Vista 32 for a good 10 months and never had any issues to speak of and saw performance that was on par with my XP install on the same PC. When I upgraded my PC last year I decided to give Vista 64 a try since all my hardware finally had drivers for it. That was not the case when I originally installed Vista 32.

The only software incompatibilities I have run across have been with some Nikon products. But I didn't tend to use them anyway.

Software I have used without a problem under Vista 64 include:
Office 2003 and 2007
Vegas Movie Studio
Sure Thing Labeler
Picasa2
Paintshop Pro XI and XII
Fraps
Skype
Trillian

For Games:
Company of Heroes
EverQuest 2
Flight Sim X
The Orange Box
Battlefield 2 and 2142
Supreme Commander
Crysis
Quake Wars
Civ IV
Call of Duty 4


In general, nothing mainstream has been a problem.

It's been a very stable machine. I also have a PC set up as a media center using Vista 64. It's been running it for one year next week. Now, it's not a heavily used PC for desktop use but it is a heavily used PC since it is also my FTP and Web server and supports two Media Center Extenders in the house. It ran MCE 2005 for two years prior to going Vista and It has been even more stable than my MCE 2005 installed.

Of course, this is just one persons experience with Vista 64 on two machines.
 
So what kind of performance benefits have you seen from 64 bit Vista? What's the news on the horizon regarding 64 bit gaming in general?
 
Originally posted by: pcslookout
Originally posted by: Chosonman
So what kind of performance benefits have you seen from 64 bit Vista? What's the news on the horizon regarding 64 bit gaming in general?

http://forums.anandtech.com/me...=2144497&enterthread=y

I haven't gone through the thread in-depth, but I notice that he's using 4 gigs of ram....

Did he do the benches with 2 gigs in each system?

Extra 2 gigs running in dual channel could be a big advantage...
 
Just wait a little while longer, your copy of Vista32 is just fine for today's games. Apoppin's testing reinforces the facts that Vista64 is pretty good, but there's no compelling need to leap at this point. If you had nothing on your system, I'd say go for installing 64, but if you already have a working stable loaded up copy of 32, there's zero benefit to doing that all over again just to see '64' on the winver screen.

It'll also be nice to get a Vista64 SP1 final DVD to install from, whenever that hits.

For your current system, grab the extra 2 gigs already. Sure you won't be able to use all of it, but for games that run right up to the 2gb area (even ancient BF2 does this with some maps), even an extra 512mb makes a huge difference in Vista.

BF2 + 2GB + XP = Perfect for the most part
BF2 + 2GB + Vista = Choppiness as the game tries to cache things in limited ram
BF2 + 2.5+GB + Vista = Perfect

 
Originally posted by: Chosonman
So what kind of performance benefits have you seen from 64 bit Vista? What's the news on the horizon regarding 64 bit gaming in general?

none ... zero ... zip ... in 32-bit games [99.99 % of all PC games]


this test is in progress and is evidently just for you:

Vista32- vs. Vista64-bit OS Showdown ... 4GB Gaming rig's performance


Did he do the benches with 2 gigs in each system?
no ... there doesn't seem ANY point to running Vista64 with [only] 2GB of system ram
 
Vista 64 has been working as well as one would expect Vista 32 to work for me on my systems. i.e. all the "known" VISTA annoyances / bugs are there, but it's no worse in 64 bit than in 32 bit.

The only really annoying thing that's "special" about 64 bit is that they have *mandatory* driver signing (with Microsoft approved signing credentials only) requirements for kernel drivers in Vista 64, but not Vista 32. So if you're developing or using beta test / open source drivers which are not signed/approved, for instance, you may have a problem in Vista 64. Most average end users won't have a problem with this, though it's a PITA for developers and people that feel that *they* should control their own machine's configuration / software choices.

I've been running Vista 64 with a Q6600 / 8GB RAM and before that with an X2-4400 and 3 GB RAM and they've been OK, I've never had too much software incompatibility with Vista 64 that wouldn't ALSO have been the same with Vista 32.

Hmm Vista related software problems I've seen have included Cygwin and its X-windows, an older release of Adobe Acrobat Reader, an older Partition Magic, some older AntiVirus / Firewall versions, some quirks with Visual Studio 2005, some problems with the older SQL server 2005, just things like that. Mainly related to obsolete versions or development tools.

I think having Vista 64 now is beneficial simply because DDR2 RAM is about as cheap as it ever can / will likely be right now, so if you're EVER going to expand to/past 4GB of DDR2, now is a great time to do it. And if you do so, then you'll need Vista 64 if you're not going to run some other 64 bit OS.

I think Vista 64 with >= 4GB RAM helps the performance of ANY system whether you're using it for games or anything else, simply because more of the application / OS data will fit in RAM disk cache and thus reloading / swapping times will be substantially reduced even for applications that don't use more than 1-2GB of program/data memory directly because their access speed to their data files will be better.

Also Vista is probably about as inexpensive as it's ever likely to get soon because they're probably going to be clearing out all the pre-SP1 media versions from retail stock since they'll be obsolete in a few weeks when SP1 gets here. So there have been some Vista deals at substantial discounts from the usual near-MSRP prices because of that. So if you're EVER buying VISTA retail, it's not necessarily a bad time to do that.

Of course if you wait 1.5 months to order the 64 bit disc, you'll probably get a SP1 integrated disc, so in that case it'll be better to wait to get that.

 
I added 2x512MB to my 2x1GB in XP 32-bit, and it helped tremendously in STALKER and Quake 4.

It also seems entirely sufficient now in 64-bit Vista.

3GB for gaming with the 32-bit OS is the "sweet spot".
 
Originally posted by: tigersty1e
So the 2 gigs of ram doesn't appear to be cutting it anymore for games.

Stalker has that 2 gig crash bug and I'd like the comfort of knowing I'm not using my pagefile and using ram for everything....

But how is Vista 64 bit? Buggy?

Not buggy in my experience,performance and drivers are up there with 32 bit version in my gaming experience.


My Vista x64 games list (well most of them).

BG+exp pack
BG2+exp pack
Icewin Dale
Icewind Dale 2
Master of Orion 3
Stalker
KOTOR
KOTOR2
UFO-Afterlight
Morrowind+exp packs
Oblivion + Shivering Isles
Spellforce 2 Gold with Starforce drivers(even Starforce can't put a dent in my Vista x64 stability 😉 ).
Space Rangers 2
Prey
UT2004
Hellgate London
Two Worlds
Painkiller Overdose
Sid Meier's Pirates
Steam games(CS,DoD,TFC etc..)
Bioshock
Might & Magic 8
WoW+exp pack
Silverfall
Mythos(beta online game)
Jericho
UFO-Extraterrestrials
Jedi Academy
Jedi Outcast
Starcraft + Brood wars
SWG
DarknLight
LOTRO
Vanguard
9 Dragons
Archlord
Deus EX
Deus EX 2
Dungeon Runners
Jade Empire
The Witcher (uses TAGES drivers)
XCOM-Enforcer
UFO-Alien Invasion
NWN + all exp packs
NWN2 + MoB
NFSU2
SpaceForce Rogue Universe













 
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