- May 12, 2000
- 9,359
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I got this card Tuesday of this week, initialy it performed moderatly well. Scores were inbetween a GeForce SDR and a GeForce DDR on most tests. In Some tests it flat out beats a DDR and in others it sags behind the SDR.
So I figured I would overclock it, the default core speed is 125 Mhz and the default memory speed is 143 Mhz. This gives you a 250 pixel fill rate and a 500 texel fill rate. At stock speeds it's still slightly higher on fill rate than a DDR GF (Not a GTS mind you), being the GF has only a 480 texel fill rate.
I started overclocking the memory first in 5 Mhz incriments, running a Quake timedemo after each to see if it was stable. Eventualy I got the memory slider bar to the maximum value of 180 Mhz.
Moving on to the core, I didn't get as far as the memory but thats to be exspected with all the heat the memory is now generating. Again I increased in 5 Mhz incriments so as not to damage the card, and to see my reliability factor. The core maxed out at 155 Mhz, creating a 620 texel fill rate. When set to 160 Mhz the machine locked up in the middle of the timedemo. I ran the timedemo 4 times at 160 Mhz, and it only passed one out of 4 times, and thats to unstable for my likes, so back to 155 I went.
In the end my numbers increased from 125/143 to 155/180. Currently my card has a 310 pixel fill rate and a 620 texel fill rate. That is an entire 140 points higher than the GF DDR (480), so I'm pretty happy.
I didn't notice any artifacts on screen while the card was overclocked which is nice, and keep in mind that this is all air cooled.
Tomorrow I will pop off the stock heatsinc, attack memory heatsincs and a video cooling unit and try again. My next attempt will be using the registry so I can take the memory higher than 180 Mhz.
So here are the benches:
Quake III High Quality, 800/600:
125/143: 32 FPS
125/180: 41 FPS
155/180: 52 FPS
My System:
AMD K6-II 450 @ 500 Mhz
192 Meg Kingston Ram (PC 66 - Errrr!)
Diamond Viper II 32 Meg AGP
Creative Sound Blaster Live! Value
Anyhow thats it, peace all.
[Edit]Misc[/Edit]
[Edit]Recalculated fill rate, I was mistakenly thinking the engine was quad when it was only duel - Thanks AdamK47 - 3DS[/Edit]
So I figured I would overclock it, the default core speed is 125 Mhz and the default memory speed is 143 Mhz. This gives you a 250 pixel fill rate and a 500 texel fill rate. At stock speeds it's still slightly higher on fill rate than a DDR GF (Not a GTS mind you), being the GF has only a 480 texel fill rate.
I started overclocking the memory first in 5 Mhz incriments, running a Quake timedemo after each to see if it was stable. Eventualy I got the memory slider bar to the maximum value of 180 Mhz.
Moving on to the core, I didn't get as far as the memory but thats to be exspected with all the heat the memory is now generating. Again I increased in 5 Mhz incriments so as not to damage the card, and to see my reliability factor. The core maxed out at 155 Mhz, creating a 620 texel fill rate. When set to 160 Mhz the machine locked up in the middle of the timedemo. I ran the timedemo 4 times at 160 Mhz, and it only passed one out of 4 times, and thats to unstable for my likes, so back to 155 I went.
In the end my numbers increased from 125/143 to 155/180. Currently my card has a 310 pixel fill rate and a 620 texel fill rate. That is an entire 140 points higher than the GF DDR (480), so I'm pretty happy.
I didn't notice any artifacts on screen while the card was overclocked which is nice, and keep in mind that this is all air cooled.
Tomorrow I will pop off the stock heatsinc, attack memory heatsincs and a video cooling unit and try again. My next attempt will be using the registry so I can take the memory higher than 180 Mhz.
So here are the benches:
Quake III High Quality, 800/600:
125/143: 32 FPS
125/180: 41 FPS
155/180: 52 FPS
My System:
AMD K6-II 450 @ 500 Mhz
192 Meg Kingston Ram (PC 66 - Errrr!)
Diamond Viper II 32 Meg AGP
Creative Sound Blaster Live! Value
Anyhow thats it, peace all.
[Edit]Misc[/Edit]
[Edit]Recalculated fill rate, I was mistakenly thinking the engine was quad when it was only duel - Thanks AdamK47 - 3DS[/Edit]