That's really disappointing.
Waiting for the official release and reviews is the wisest thing to do before passing judgement.
That's really disappointing.
That's really disappointing.
What are your expectations?
I was told 90% of GTX 1080 @ DX12.
Source? And what is the price.I was told 90% of GTX 1080 @ DX12.
Faster than the 1070 for 1/2 the price? Doubtful!!
Awesome though, if that actually happened.
Source? And what is the price.
Maybe this means that Polaris will end up being faster than we all thought.
Everyone loves an underdog/comeback kid story. All we really know is that AMD has been making a big fuss about bringing VR to the mainstream. You can't do that without a powerful yet inexpensive GPU. I'm saying sub-$200 for Hawaii-level performance. I'm not going to bet eating cat food though. LOL
I was told 90% of GTX 1080 @ DX12.
I was told 90% of GTX 1080 @ DX12.
I can understand hoping for something like that, but expecting something like that for less than 1/3 the price is just hilarious to me.
Remember you can buy 3 rx480s for the price of a GTX 1080 and also have a lunch with the left over money.
This is a good point. I wonder how tri CF will scale with these once mature drivers/game patches are out.
Or, just get 2 and buy a new SSD, or save enough money for many meals to come!
Everyone loves an underdog/comeback kid story. All we really know is that AMD has been making a big fuss about bringing VR to the mainstream. You can't do that without a powerful yet inexpensive GPU. I'm saying sub-$200 for Hawaii-level performance. I'm not going to bet eating cat food though. LOL
People who can only afford a $200 GPU can't afford to shell out $600-$800 for a VR unit. Bringing VR to the masses is a myth, when the masses can't afford it and software companies aren't in a hurry to write games for it.
what if in 6-12 months a vr system comes out at $300 and peeps with a vr ready card already in their systems pushes on the buy button.People who can only afford a $200 GPU can't afford to shell out $600-$800 for a VR unit. Bringing VR to the masses is a myth, when the masses can't afford it and software companies aren't in a hurry to write games for it.
It looks like this card could be AMDs new HD 5770. It needs to be understood that the HD 5770 was a very successful card for AMD and a top seller, but similar to this RX 480, just isn't meant to be the top performer and appeal to the top enthusiasts. The HD 5770 sold very well below $200 despite not being faster than the HD 4870.
I think that their VR marketing is a little silly from their marketing department. VR is still niche, especially at this price point. I think that they should market this as a 1080p killer where you max out all the settings on all of your games (with super-res on older games) for less than $200 and 150 watts.
Billing this card as "VR" ready doesn't cost them anything. It's good for investors and if VR takes off it will increase sales. It's not like the design had to go in a different direction for VR.
Billing this card as "VR" ready doesn't cost them anything. It's good for investors and if VR takes off it will increase sales. It's not like the design had to go in a different direction for VR.
The problem with the VR marketing is perception. VR is expensive and an early adopter niche. This card makes the most sense as a mass market mainstream offering. The GTX 1080 was marketed for its VR capabilities. The way that they marketed it suggests that you should compare their $199 VR card against NVidia's $379-$699 cards. They only get one chance for a first impression, and after seeing the VR tag a lot of people in forums like these are disappointed to see it much slower than a GTX 1070.
There are plenty of gamers who upgrade their GPUs without buying a new monitor who have 1080p displays. There are also plenty of budget gamers who see 1440p, 4K and VR as not being within budget and will go with 1080p. What they should have done is showed a list of the 30-40 most popular games right now and show that "Ultra" setting framerates are 60-100 FPS averages in all of those games. Then the sales pitch is: if you can get "maxed out" 60+ FPS 1080p for $199 why spend more?
A similar example was the nVidia GTX 960 MOBA marketing campaign. It was a good campaign that pointed out that the GTX 960 could max out the MOBAs - there is no reason to buy more card for those games. That card sold well because it was targeted at the League of Legends / DOTA 2 / Heroes of the Storm crowd that really would see little benefit stepping up to a GTX 970.