Ever since the day I first overclocked my Pure3D Voodoo 1 card, I've always thought that you could overclock your video card as much as possible until you started noticing artifacts and flickering in the video, and if you pushed it TOO far then you would start encountering lockups.
But right now with my Visiontek Geforce 2 GTS-V, if I push the memory past 345 mhz I will get lockups in games... YET I have never noticed any artifacts or anything. The image quality is perfect at 345 (and at 350) but if I play it at 350 it will lockup after just a few seconds. It goes directly from 100% stability to total lockups (requiring a reboot). There is no stage in between with poor image quality.
Oh yeah, and the RAM is 286 mhz stock (143 mhz DDR). I've added quite a bit of cooling modifications, including four Thermaltake RAMsinks attached to both sides of the RAM with Arctic Silver II thermal adhesive ("sandwiching" the card with the RAMsinks) and a Blue Orb on the GPU itself.
Any ideas on how to explain it? Is it possible that the card is being cooled "so well" that there is no flickering even though the RAM is reaching its limits?
But right now with my Visiontek Geforce 2 GTS-V, if I push the memory past 345 mhz I will get lockups in games... YET I have never noticed any artifacts or anything. The image quality is perfect at 345 (and at 350) but if I play it at 350 it will lockup after just a few seconds. It goes directly from 100% stability to total lockups (requiring a reboot). There is no stage in between with poor image quality.
Oh yeah, and the RAM is 286 mhz stock (143 mhz DDR). I've added quite a bit of cooling modifications, including four Thermaltake RAMsinks attached to both sides of the RAM with Arctic Silver II thermal adhesive ("sandwiching" the card with the RAMsinks) and a Blue Orb on the GPU itself.
Any ideas on how to explain it? Is it possible that the card is being cooled "so well" that there is no flickering even though the RAM is reaching its limits?