- Aug 3, 2005
- 9,916
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UT2004 Build UT2004_Build_[2004-09-21_19.13]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2397 MHz with 510MB RAM
Video: No Video
ReadFile failed: Count=0 Length=100227 Error=Data error (cyclic redundancy check).
History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- 0 <- FSoundData::Load <- TLazyArray<< <- USound::Serialize <- LoadObject <- (Sound AnnouncerMale2K4.Generic.Killing_Spree 6505472==6505472/14028319 6505056 100643) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Sound AnnouncerMale2K4.Killing_Spree NULL) <- UObject:
rocessEvent <- (CinematicPlayer NvidiaLogo.CinematicPlayer, Function UnrealGame.UnrealPlayer.PostBeginPlay) <- ULevel::SpawnActor <- (CinematicPlayer) <- UObject:
rocessEvent <- (CinematicGame NvidiaLogo.CinematicGame, Function Engine.GameInfo.Login) <- ULevel::SpawnPlayActor <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2397 MHz with 510MB RAM
Video: No Video
ReadFile failed: Count=0 Length=100227 Error=Data error (cyclic redundancy check).
History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- 0 <- FSoundData::Load <- TLazyArray<< <- USound::Serialize <- LoadObject <- (Sound AnnouncerMale2K4.Generic.Killing_Spree 6505472==6505472/14028319 6505056 100643) <- ULinkerLoad: