I have recently switched to a geforce 6800 from a geforce ti4600.
the first thing I noticed was that the polygons in the game doesn't get rendered. I'd see some parts of a model get rendered (like say a head or a mouth) but the rest of it doesn't.
It got a bit better after I changed my AGP Aperture size to 512, but it still doesn't render evrything on more graphics intensive games like half-life 2. Anybody have any idea what's wrong? I tried getting the most recent update for the graphics card already and doesn't fix a thing.
Specs:
Winfast 755FXk8AA-ERS
Corsair Valueram PC 3200 1 GB
Geforce 6800
the first thing I noticed was that the polygons in the game doesn't get rendered. I'd see some parts of a model get rendered (like say a head or a mouth) but the rest of it doesn't.
It got a bit better after I changed my AGP Aperture size to 512, but it still doesn't render evrything on more graphics intensive games like half-life 2. Anybody have any idea what's wrong? I tried getting the most recent update for the graphics card already and doesn't fix a thing.
Specs:
Winfast 755FXk8AA-ERS
Corsair Valueram PC 3200 1 GB
Geforce 6800