I want to do VGA graphics, but the only environment I have is Windows XP, and the development set I have is Visual Studio. Basically, just calling interrupts is out of the question, Windows won't let me do that.
I have a bunch of old DOS programs that use VGA, and they work fine in XP. What's the secret? How can I do low-level VGA graphics in VC++/XP?
I have a bunch of old DOS programs that use VGA, and they work fine in XP. What's the secret? How can I do low-level VGA graphics in VC++/XP?