Originally posted by: fishbits
Acanthus: Being "the next great MMORPG" and having a high subscription rate for now aren't necessarily the same thing. You can produce a really good game and it still not be all it was hyped up to be while in development.
What was promised in wow that wasnt delievered on yet?
They said the Honor System and Battlegrounds were going in after release, the Honor system is in, and the battlegrounds are in beta now.
Whats the "better" mmorpg? Ive played almost all of them.
Dark Age of Camelot - 3 years - Mythic destroyed its own game over time with every successive expansion, the original game had a wonderful premise and a hard hitting and FUN endgame, they eventually watered it down to pure zerg vs zerg warfare and eliminated the purpose of tanks in the game entirely.
Shadowbane - 3 months - Dont even get me started.
Horizons - 4 months - Great premise, best crafting design in any game out at the time (much of horizons crafting system is now in place in wow), Company ran out of funding, had a dev team too small to deliver on promises, recently filed for Chapter 11 bankruptcy protection.
Everquest - 3 Years - My original MMORPG, The uncreative nightmare that was deemed "evercamp" and "evercrack" seemed great at the time, but at dark ages release wasnt even desireable to play anymore, I jumped ship the day DAOC came out and never looked back. (right before Luclin), i was also met with terrible support, piles and piles of bugs, and nothing to do at the endgame but raid for better gear, over and over and over and over.
Planetside - Decent game, not really an RPG.
Lineage 2 - 2 Months - Nice graphics, decent pvp system, the worst leveling grind since everquest.
AC2 - 1 Month - Didnt play it long enough to pass judgement, so i wont comment, game just wasnt for me.