I read an article today featured in Yahoo! news (Yeah, I know, but its one of the few sites not blocked at work) that went into the details to the new Alien Swarm boost.
For those that haven't played, Alien Swarm is a four player top view alien survivor game. The story is a misfit group of space marines investigating a mining colony. While looking for survivors they discover the alien infestation has grown so rampant that the likelihood of any survivors is unlikely. The mission turns from recon to rescue to all out alien extermination.
The max level is 27 which once reach could be traded in for a medal and restarts you at level 1.
It doesn't take long to memorize Alien spawn points in the half dozen stages, but Valve has put an end to that. The same AI Director which makes every horde attack in Left 4 Dead 2 unique is being introduced to Alien Swarm. This means that the experience of each map will never be the same twice!
On top of these they have added addition medals, a new Brutal difficulty setting (its reported that no one on the Alien Swarm's dev team as completed a mission on it), and a hardcore mode that has friendly fire giving full damage if you are trigger happy enough to open fire on your comrades.
I've shelf Alien Swarm for other games, but with these changes I'm sure to take it up again as soon as I get home!
For those that haven't played, Alien Swarm is a four player top view alien survivor game. The story is a misfit group of space marines investigating a mining colony. While looking for survivors they discover the alien infestation has grown so rampant that the likelihood of any survivors is unlikely. The mission turns from recon to rescue to all out alien extermination.
The max level is 27 which once reach could be traded in for a medal and restarts you at level 1.
It doesn't take long to memorize Alien spawn points in the half dozen stages, but Valve has put an end to that. The same AI Director which makes every horde attack in Left 4 Dead 2 unique is being introduced to Alien Swarm. This means that the experience of each map will never be the same twice!
On top of these they have added addition medals, a new Brutal difficulty setting (its reported that no one on the Alien Swarm's dev team as completed a mission on it), and a hardcore mode that has friendly fire giving full damage if you are trigger happy enough to open fire on your comrades.
I've shelf Alien Swarm for other games, but with these changes I'm sure to take it up again as soon as I get home!