- Sep 14, 2003
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As most of you running Vista probably know, Vista does not allow programs to write to the Program Files directory after its initial installation, as it should be. Instead, if an application does not natively write data to a folder for the app in the user's AppData directory, Vista will reroute it there transparently under the VirtualStore directory in AppData\Local. No application is able to avoid this circumstance - except for one apparently, Steam. It seems that Steam on Vista, for Valve titles anyway, still manages to save game files in the SteamApps\user folder in Program Files, and I don't know how it's able to accomplish this without Vista rerouting it. This annoys me because my backup scheme relies on the fact that all relevant application data is in AppData, and so I only have to back up this one directory to save all that information, a great thing about Vista. Steam breaks this setup and so I have to manually copy data from Program Files to back up my save games.
So my two questions are, how does Steam get around this feature of Vista, and can I somehow force it to comply?
So my two questions are, how does Steam get around this feature of Vista, and can I somehow force it to comply?
