Originally posted by: Bateluer
A digital download should be markedly cheaper than a boxed title. While I'm a big fan of Steam, and they've often got some great deals, some pricing makes no sense. Take Dawn of War 2, for example. its currently 50 dollars on Steam. Its sitting on a shelf at Walmart for 39. Granted, there is a convenience factor when buying the game on Steam, but I can make the 5 minute trip to Walmart, buy the game, drive back, and install it before Steam even gets close to finishing the download.
Release a quality title, and people will pay for it. A game that is fun, polished, and offers plenty for the dollar will sell more copies than a title that offers only bugs and half a day's worth of entertainment.
Originally posted by: Bateluer
A digital download should be markedly cheaper than a boxed title. While I'm a big fan of Steam, and they've often got some great deals, some pricing makes no sense. Take Dawn of War 2, for example. its currently 50 dollars on Steam. Its sitting on a shelf at Walmart for 39. Granted, there is a convenience factor when buying the game on Steam, but I can make the 5 minute trip to Walmart, buy the game, drive back, and install it before Steam even gets close to finishing the download.
Release a quality title, and people will pay for it. A game that is fun, polished, and offers plenty for the dollar will sell more copies than a title that offers only bugs and half a day's worth of entertainment.
Originally posted by: Zenoth
If some random and "boring" game from a no-name company costs $50 then I still don't have a problem with that price, and if I don't like it there's a good chance I will return it for a refund anyway.
Originally posted by: novasatori
Originally posted by: Zenoth
If some random and "boring" game from a no-name company costs $50 then I still don't have a problem with that price, and if I don't like it there's a good chance I will return it for a refund anyway.
You can do that in Canada?
You can't in the US, I remember when you used to be able to.
Originally posted by: Bateluer
A digital download should be markedly cheaper than a boxed title. While I'm a big fan of Steam, and they've often got some great deals, some pricing makes no sense. Take Dawn of War 2, for example. its currently 50 dollars on Steam. Its sitting on a shelf at Walmart for 39. Granted, there is a convenience factor when buying the game on Steam, but I can make the 5 minute trip to Walmart, buy the game, drive back, and install it before Steam even gets close to finishing the download.
Release a quality title, and people will pay for it. A game that is fun, polished, and offers plenty for the dollar will sell more copies than a title that offers only bugs and half a day's worth of entertainment.
Originally posted by: ja1484
People have been bitching this way for a while but don't seem to get it:
Until Dig. Delivery becomes the big dog in the house, publishers will continue to control pricing on titles. Right now, most game companies NEED physical shelf space to survive, precisely because of people going "DIGITAL GAMES SHOULD BE CHEAPER! WAAAAA!".
If you REALLY want to speed along the idea of digital delivery and its lowering game prices, you need to be buying DD titles EVEN NOW. The more people switch, the less physical publishing matters, and the less say publishers have in the matter.
Originally posted by: Zenoth
I still remember when I paid $70 for my SNES games, somehow I feel alright paying $40 or $50 for my PC games. But there are things I don't like such as digitally-downloaded games being the exact same price as full retail products. The thing about digital downloads is that you don't have the DVD(s), nor the instruction manual (in which there's often very interesting presentation texts and also often related to the story or at least the game's characters and/or items), nor the box itself. And all those physical items we pay for within the price of a retail game are also being included in digital downloads, and honestly I don't get it.
However I don't have a problem with paying $50 for a retail game, especially not when it's a known one or from a good developer, but that part is entirely subjective from the consumer and it shouldn't affect the prices of actual production. If some random and "boring" game from a no-name company costs $50 then I still don't have a problem with that price, and if I don't like it there's a good chance I will return it for a refund anyway.
Originally posted by: ZenothIf some random and "boring" game from a no-name company costs $50 then I still don't have a problem with that price, and if I don't like it there's a good chance I will return it for a refund anyway.
Originally posted by: Adam8281
STEAM games are too expensive, at any rate (IMO, obviously millions of people don't share it). When I buy a boxed game for $40, part of my value assessment is that I will resell the game when I am done with it and recoup some $$ to use towards another game. Frequently I am able to resell a game I paid $40 for around $30, after playing it for a couple months and getting tired of it/beating it. You can't do that with STEAM games, and that is why I never buy them unless they are EXTREMELY cheap (e.g. bought Bioshock when it was $4.99 over the holidays, and TF2 when it was $9.99.) I wonder if anyone feels similarly?