UT3- Why the HATE?

Mai72

Lifer
Sep 12, 2012
11,562
1,741
126
I grew up on UT the original. Amazing game. The same can be said for UT 2003/4. UT and 2004 were recieved well. You could always find people playing online. When UT3 came out 10 years ago, it got bad reviews from the online community. There were complaints that the game suffered from consolitis, or that the characters in the game too closely looked like the main characters from Gears or War. These might be somewhat true the fact is the game is still a lot of fun.

I normally play warfare, deathmatch, or capture the flag against the bots. Luckily the bots are decent. Taking out bombing run was a mistake, but overall there is much to do. The campaign is kinda ridiculous. The graphics still hold up for a game that's a decade old.

I've seen the next version of UT, but tbh it's not something that really interest me.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
its not a good game.
its pretty and I think it supports vulkan but it just wasnt much fun. Very few gameplay improvements over previous generations and the new match modes were lousy.

The new UT has more of the same problem. Very pretty, not much fun. They've made little gameplay progress over the years.

https://epicgames.com/

(click the yellow box in the upper right, install app, download new Unreal Tournament for free)
 

lxskllr

No Lifer
Nov 30, 2004
60,061
10,548
126
Loved 2k3/4. Original was /ok/. Hated 3. It was visually cluttered, and felt 'heavy'. It was like wearing concrete boots after playing the previous games. My fingers literally hurt after playing from mashing the buttons trying to get my player to move. I tried to like it, but it just wasn't happening.
 

EXCellR8

Diamond Member
Sep 1, 2010
4,068
902
136
I didn't think it was that bad, had fun with it. The problem for me was that there weren't a lot of active players--nowhere near the amount seen with 2003/2004. They also added some really cool stuff to UT3 in later years, including more mutators and some very impressive CTF maps, just never caught on. I did host and play some very fun and frantic matches though, but again nowhere near 2004 level.

Does anyone else remember that one 2004 mod that was essentially last man standing against hordes of super-charged enemies? That stuff was mega fun!
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
I honestly don't think UT3 was any more/less clunk than the previous iterations. I always thought it ran buttery smooth.

The PROBLEM was the online community never took hold like it did with UT2k3/2k4 (likely do the relative options at the time), so it just wasn't as fun to play.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
The base UT3 game was ok, nothing spectacular but it wasn't terrible in my opinion.

However, what 'killed it' (on the long term) for me was the ultimate lack of a very active modding community for it. There was one, there's always been some modding for UT3. But it just wasn't comparable to the kind of custom settings I played with on players-hosted (and modded) servers for either UT99 or UT2004, especially for UT2004. I believe that it was related to the engine, or the lack of editing tools that came super late from the devs or simply never really came out at all, and the community had to rely on third-party stuff that couldn't do much in the end. I don't remember the whole story on that portion of UT3's story (the modding one) but I definitely remember being 'stuck' with the vanilla game for the longest time until finally one day some basic mods started to come out, some custom maps (nothing crazy) and some custom character models. Then eventually some custom mutators got in and modified versions of the base game modes would pop up. I also remember that setting up some of those mods for UT3 was a real headache, and required a lot of manual INI and Coalesced files editing on my party and I just couldn't bother anymore. So yeah that part of UT3 just turned me off. However, the base game wasn't too bad, but I do think that it was the 'weakest' of the franchise.

My absolute favorites were some specific Invasion modes (with custom settings) for UT2004, with crazy monsters of all types and sizes (humanoids, too; anything from robots to aliens and even proportionally deformed models of Osama Bin Laden who kept making fart noises as he moved around). There was a lot of humor thrown in, hilarious one liners from some of those enemies (I recall a T-800 monster model with one Arnold voice line that kept repeating 'No way Jose' every couple of seconds), very unfitting yet super fun maps with over-sized objects or furniture (giant-sized living rooms, immense metro station with our own character models maybe 1/5th the size of a bench), lots of platforming and created amazing game-play moments especially with low gravity on. I used to play on one such server in particular (can't recall the name it's been too long) for a few months in a row almost on a daily basis, made some friends there (one of which I followed all the way to the release of UT3 and we played together for maybe the first two weeks or so), and the server was almost always full (located on the east coast I believe). That server added countless numbers of mutators and custom textures and enemies, music, visual effects. Also, both the players and the monsters would level up during waves (player levels would persist and monster levels would reset after each wave, but they could level up during any given wave). We had boss fights after each waves and the final two bosses required a lot of fast-paced quick thinking maneuvering and a crap load of strafing all while avoiding trash mods around.

On a side note I actually remember the name of the character I played with, and the character itself. My nickname was Tungsten and I played the (default green) Robot character Thorax ("Faster, stronger... better", will always remember that line). Ah... the memories! Damn, yeah... just thinking about all that again I get a big smile on my face. I had a crazy good time with UT2004, my personal favorite of the franchise (even though I adored UT1 / 99 on the PS2 specifically).
 
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EXCellR8

Diamond Member
Sep 1, 2010
4,068
902
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UT2004 had so many good community maps, too. I probably still have them on a hard drive somewhere...

The invasion mode definitely sounds like what I was trying to think of, was certainly a heavily modified server side mod where you could level up and use power ups. My memory on it is kind of fuzzy but it was a blast. Something "Unreal RPG Server" or something... crazy stuff.