oh its goodOriginally posted by: Placer14
yay....i haven't even played the demo yet!! I hope it's good.![]()
Originally posted by: vetteguy
Wow, look at all the stuff that's included on 3 CDs!:
1. Maya Personal Learning Edition from Alias|Wavefront - a special version of the professional-strength 3D content creation tool used by top game designers and major Hollywood studios along with a special plug-in created by our friends Secret Level Inc. that provides seamless integration between the game's engine and Maya.
2. The Karma Authoring Tool (KAT) that allows you to set up character joint constraints for use with MathEngine's Karma real-time physics system which is incorporated into UT2003.
3. UPaint - a 3D painting application that lets you paint directly on the games' characters in 3D and also provides face projection which allows you to paste your face over the game's characters.
4. The Unreal Editor 3.0 - the latest version of the main tool we used to build all of the UT2003 levels.
5. The UnrealScript Real Time Debugger lets mod authors trace through their code like never before. This is the kind of tool that professional developers rely on to ship the best possible code.
6. A fully working Karma-enhanced vehicle and a test level to drive it around it. This will give mod maker a head start on how to do cool vehicle-based mods with our technology.
Originally posted by: Fausto1
/sung to the tune of Wagner's "The Valkyrie"
f@p, f@p, diddy, faaaaaaaap, f@p!
f@p, diddy, faaaaaaaaaap, f@p!
f@p, diddy, FAAAAAAAAP, f@p!
f@p, diddy, faaaaaaaaaaaaaaap!
/takes bow![]()
Originally posted by: vetteguy
6. A fully working Karma-enhanced vehicle and a test level to drive it around it. This will give mod maker a head start on how to do cool vehicle-based mods with our technology.
It ran pretty well on my GF2pro at 800 x 600 with the details turned down. I have a feeling you're going to want to upgrade that vid card if you can tho since the model details are going to be 2x greater in the release than in the demo according to Epic. Runs fine on a GF3 ti200 (which can be picked up pretty cheaply these days)Originally posted by: LordSnailz
anyone know how this would run on a 1.13 athlon with a Geforce GTS-V ?
TIA
Originally posted by: LordSnailz
anyone know how this would run on a 1.13 athlon with a Geforce GTS-V ?
TIA
Hell, it's almost worth the upgrade to oogle all the eye candy. It's a gorgeous game.Originally posted by: Ameesh
Originally posted by: LordSnailz
anyone know how this would run on a 1.13 athlon with a Geforce GTS-V ?
TIA
i had a geforce 2 gts and i bought a gf4 ti4200 cause i couldnt play worth a damn.
I have a GeForce 2 Ultra and play with it at 1024 X 768 with no problems.Originally posted by: Ameesh
Originally posted by: LordSnailz
anyone know how this would run on a 1.13 athlon with a Geforce GTS-V ?
TIA
i had a geforce 2 gts and i bought a gf4 ti4200 cause i couldnt play worth a damn.
Practice, practice, practice. Takes a while to be able to anticipate people's moves and aim a rocket where they'll likely be in 0.256 seconds. Try playing on an instagib/low-grav server.....really helps with timing and accuracy (fun to blast people out of the air too!Originally posted by: thebestMAX
Got it!!
Won my first game in instant action!!
How come I suck on line????
1.4 Tbird and Radion VIVO here
