- Mar 26, 2005
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So I got myself a Mimo Magic Touch 10.1" Touch Display, USB (UM-1010A) to fool around with. It was interesting for me to find out how games would look on such a tiny monitor, plus I never used USB monitors before.
In the case of this monitor, BOTH video and power are transferred via a single USB 2.0 cable. No other connections are available or required.
My excitement quickly changed to frustration, when I noticed many games don't run at all or don't run properly. Sometimes, a DirectX API error will come up, and sometimes the game simply wont start at all and there will be no indication as to "why".
Yet, many games DO run, and I wonder why that is. For example, pretty much all Blizzard games run just fine. (Diablo III, Starcraft 2, Overwatch etc)
"The Surge" runs, but cannot adjust to monitors 1024x600 resolution so only a small piece of the screen is visible.
Company of Heroes, Opposing fronts runs very well, yet Warhammer 40k: Dawn of War doesn't run!
I did some quick google searching, and found out that in the case of USB monitors, it's the CPU that does all the heavy lifting and not the GPU. So if I understand correctly, my GTX 1080 is not playing any role in this whatsoever and my 6600k is doing everything instead. On one hand, this is kinda cool, because I got an average of 48fps in CoH with Ultra settings, something the built in Intel HD graphics would never pull off, even at 1024x600. On the other hand, so many games not running at all, is not cool at all!
And whats up with me not being able to change the resolution of the monitor in Windows? It always stays at 1024x600 and the resolution options are always disabled, both in game menus as well as in Windows.
Can someone with knowledge on the matter tell me more about USB monitors? Are there any tricks, or workarounds to make games that refuse to run, run anyway?
In the case of this monitor, BOTH video and power are transferred via a single USB 2.0 cable. No other connections are available or required.
My excitement quickly changed to frustration, when I noticed many games don't run at all or don't run properly. Sometimes, a DirectX API error will come up, and sometimes the game simply wont start at all and there will be no indication as to "why".
Yet, many games DO run, and I wonder why that is. For example, pretty much all Blizzard games run just fine. (Diablo III, Starcraft 2, Overwatch etc)
"The Surge" runs, but cannot adjust to monitors 1024x600 resolution so only a small piece of the screen is visible.
Company of Heroes, Opposing fronts runs very well, yet Warhammer 40k: Dawn of War doesn't run!
I did some quick google searching, and found out that in the case of USB monitors, it's the CPU that does all the heavy lifting and not the GPU. So if I understand correctly, my GTX 1080 is not playing any role in this whatsoever and my 6600k is doing everything instead. On one hand, this is kinda cool, because I got an average of 48fps in CoH with Ultra settings, something the built in Intel HD graphics would never pull off, even at 1024x600. On the other hand, so many games not running at all, is not cool at all!
And whats up with me not being able to change the resolution of the monitor in Windows? It always stays at 1024x600 and the resolution options are always disabled, both in game menus as well as in Windows.
Can someone with knowledge on the matter tell me more about USB monitors? Are there any tricks, or workarounds to make games that refuse to run, run anyway?