Upgrading your 360 or ps3 game to xb1 or ps4?

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JeffMD

Platinum Member
Feb 15, 2002
2,026
19
81
The games are probably original code wrapped in a remote UI program, and while the program has a data base to store player games uniquely, it does not support importing external saves for what could be hundreds of reasons. One being a security risk.
 

Doppel

Lifer
Feb 5, 2011
13,306
3
0
oh so you know that the file formats are identical for the x1 and 360? could you explain to us what the file format is on both of them and how they are stored, i'd be interested in it.

you also know that there is infrastructure setup on 360 that will allow you to store games in the same place that the x1 can access them, for a game that isn't the same game (since the UID on the next gen versions won't be the same as the current gen versions)? i'd be interested in hearing about that as well.
You're making this out to be some giant, difficult task. Moving data between disparate systems is done by millions of companies on a daily basis. It's not rocket science, it simply requires the will to do it.

Your assumption is that since neither of us know how the data is stored that we ought to believe it's a wildly difficult, complex, advanced task. You have no reasoning for this assumption.

Let's not forget many video games have already done this, and they aren't even porting from the exact same game.

As I said, this is technically doable, but it's not being done because the demand is too low.
 

purbeast0

No Lifer
Sep 13, 2001
53,038
5,920
126
You're making this out to be some giant, difficult task. Moving data between disparate systems is done by millions of companies on a daily basis. It's not rocket science, it simply requires the will to do it.

Your assumption is that since neither of us know how the data is stored that we ought to believe it's a wildly difficult, complex, advanced task. You have no reasoning for this assumption.

Let's not forget many video games have already done this, and they aren't even porting from the exact same game.

As I said, this is technically doable, but it's not being done because the demand is too low.

i never once said it was a giant difficult task, i just called you out on claiming how easy it is. nice strawman argument though.

of course it is doable, but it probably isn't worth it because it requires time and money for a feature they've deemed not worth it.

what are these "many" games that have done this though? i'm genuinely curious because i don't know.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
those of you saying it would be "easy" to do cross platform saving have absolutely no reasoning for your assumption.

It's trivial to convert a data file between fully documented formats. They're probably crippling this to reduce cheating.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
oh so you know that the file formats are identical for the x1 and 360? could you explain to us what the file format is on both of them and how they are stored, i'd be interested in it.

you also know that there is infrastructure setup on 360 that will allow you to store games in the same place that the x1 can access them, for a game that isn't the same game (since the UID on the next gen versions won't be the same as the current gen versions)? i'd be interested in hearing about that as well.

But they have to do the same conversions for the online stuff and achievements, right? Thing is, offline content doesn't make them any money.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
what are these "many" games that have done this though? i'm genuinely curious because i don't know.

Usually when people don't know things they just do a web search.

Off the top of my head, the Mass Effect series, Pokemon series (between GameBoy, DS, and Gamecube), Metal Gear Solid would read save data from other Konami games, Monster Hunter series, and quite a few others I'm sure.
 

purbeast0

No Lifer
Sep 13, 2001
53,038
5,920
126
Usually when people don't know things they just do a web search.

Off the top of my head, the Mass Effect series, Pokemon series (between GameBoy, DS, and Gamecube), Metal Gear Solid would read save data from other Konami games, Monster Hunter series, and quite a few others I'm sure.

mgs would read games on the same platform, it wasn't reading mgs1 saves for psx on mgs2 on ps2.

and mass effect was never on different gens, it's only been out this gen.
 

purbeast0

No Lifer
Sep 13, 2001
53,038
5,920
126
It's trivial to convert a data file between fully documented formats. They're probably crippling this to reduce cheating.

you forgot that the infrastructure for the 360/ps3 that came out 7 years ago has to be in place where these next gen consoles can access the save files somewhere. with the cloud i'm sure it's doable, but probably not worth the effort for such little payoff.
 

Doppel

Lifer
Feb 5, 2011
13,306
3
0
of course it is doable, but it probably isn't worth it because it requires time and money for a feature they've deemed not worth it.
That's exactly what I said to begin with.

I recall some D&D games doing it back in the day as well as those already mentioned, and surely there are others.
 

purbeast0

No Lifer
Sep 13, 2001
53,038
5,920
126
That's exactly what I said to begin with.

I recall some D&D games doing it back in the day as well as those already mentioned, and surely there are others.

no, that's not what you said to begin with, and not what i quoted you saying initially. look up if you forgot.

and i already disputed most of the claims he made, it's not the same thing when it's not across different platforms/systems. i don't know anything about pokemon so i can't comment on those.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Wouldn't be surprised if someone figures out a way to convert it. Copy PS360 save to PC, convert, copy to PS4X1
 

purbeast0

No Lifer
Sep 13, 2001
53,038
5,920
126
Wouldn't be surprised if someone figures out a way to convert it. Copy PS360 save to PC, convert, copy to PS4X1

i HIGHLY doubt that because then the save file wouldn't be signed anymore. basically you are hacking a game save. that never happened with 360 (publicly), but there were ways to share game save files back in the day (when i was running 360gamesaves.com), so i doubt it will happen with the x1. as soon as you touched the save file it became invalid.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
i HIGHLY doubt that because then the save file wouldn't be signed anymore. basically you are hacking a game save. that never happened with 360 (publicly), but there were ways to share game save files back in the day (when i was running 360gamesaves.com), so i doubt it will happen with the x1. as soon as you touched the save file it became invalid.

There were ways to edit files for the Xbox I know (I did this with Halo 2's maps using my 360 and a device that allowed access to the HDD on my PC). I am not sure if it ever made it to the 360, but it certainly could have possibly been done.

It didn't change the file formats or anything of that sort. Save files could probably be edited easy enough using a hex editor, but I doubt they'd register as valid afterwards.
 

purbeast0

No Lifer
Sep 13, 2001
53,038
5,920
126
There were ways to edit files for the Xbox I know (I did this with Halo 2's maps using my 360 and a device that allowed access to the HDD on my PC). I am not sure if it ever made it to the 360, but it certainly could have possibly been done.

It didn't change the file formats or anything of that sort. Save files could probably be edited easy enough using a hex editor, but I doubt they'd register as valid afterwards.

yeah im talkin bout 360. there were ways to edit them as you said, but they would become invalid. i know at least 1 guy though who knew how to modify them then get em back working, but he is a scene guru with this stuff, and he never released it to the public.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
yeah im talkin bout 360. there were ways to edit them as you said, but they would become invalid. i know at least 1 guy though who knew how to modify them then get em back working, but he is a scene guru with this stuff, and he never released it to the public.

He probably found a way to sign it (or at least spoof it) and didn't want that in the public, because massive piracy would ensue.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
mgs would read games on the same platform, it wasn't reading mgs1 saves for psx on mgs2 on ps2.

and mass effect was never on different gens, it's only been out this gen.

Thanks for ignoring half of my post, homie. It really shows a lack of bias.

you forgot that the infrastructure for the 360/ps3 that came out 7 years ago has to be in place where these next gen consoles can access the save files somewhere. with the cloud i'm sure it's doable, but probably not worth the effort for such little payoff.

PS3 saves games in the cloud.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
If you already plan to buy a next gen system soon, and you know the game will be on next gen, I don't know why you'd buy it for 360 or PS3. Maybe that's just me though. I'd rather wait a little bit.

I do agree that saves could and should be system agnostic.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
Sucks, but there are very few games that I will purchase between now and November that would even be eligible. Maybe GTA V if it ever is released and Madden. What else is really a must have on the PS3/360 in the next 45 days?
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
i never once said it was a giant difficult task, i just called you out on claiming how easy it is. nice strawman argument though.

of course it is doable, but it probably isn't worth it because it requires time and money for a feature they've deemed not worth it.

what are these "many" games that have done this though? i'm genuinely curious because i don't know.

I wonder if it would be somewhat easy for the PS4 for one reason. They already have saves between the Vita and PS3 working. Since the Vita is being advertised as a PS4 peripheral I would think there would be a common save ability between those as well. On the otherhand, that translation could be taking place on the cloud server.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I wonder if it would be somewhat easy for the PS4 for one reason. They already have saves between the Vita and PS3 working. Since the Vita is being advertised as a PS4 peripheral I would think there would be a common save ability between those as well. On the otherhand, that translation could be taking place on the cloud server.

This is third party developers though. Not many third party games have save transfer.

As for games that are must have it depends. Like some people may want to get madden or FIFA and begin the dynasty/career modes. A lot of the games though are simply build with MP in mind where your stats and such are stored online to begin with.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
Wouldn't you want to replay it on next-gen anyways?

Whats the point of re-buying a game on a newer gen console just to pick up where you left off?

I would want to reexperience the full game in next gen detail. When I upgraded my 6850 to 7950 I restarted Far Cry 3 because the difference in visuals was huge being able to put details on Ultra and use ambient occlusion and junk. Whereas before I was on like medium with no AA. Also I was less than halfway through the game and so it wasnt a huge deal to start over.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I'm not sure if I'll ever UPGRADE, though I might add to my 360. Since there is no backwards compatibility, and I have a LOT of games on my 360 to finish (at least 10), I'll not trade in my 360 at the time of purchase with the One, I imagine (especially if I get it before a new Halo game is out). I'll likely be the first person I know to upgrade, even though it won't be until mid-2014 at the earliest, so when I DO upgrade, I'll still have incentive to stay on 360 for playing with friends (where that pass-through function would be a nice feature to have).

Microsoft fixed the only MAJOR complaint I had (required Kinect connection), so while I dislike that I cannot get a sans-Kinect option, I'll bite the bullet on the extra price tag someday, while hoping they reverse course on that by the time I am ready for a purchase.