- May 10, 2008
- 689
- 0
- 0
(UPDATE: Added notebook GPUs to a separate list, below the main list!!!)
(---For a quick search, just press Ctrl+F and then type in whatever brand/number you're interested in, and your browser will highlight it for you---)
Welcome to the internet's most accurately categorized list of top ranked video cards with relative performance ratings, for newcomers and enthusiasts alike!
Somewhere between 500 to 1,000 online video card review articles were studied for the culmination of this data, whew.
For the beginners, keep in mind that all the Radeon 7/6/5xxx and Geforce 6/5/4xx cards can play DX11 games. All of the Radeon 2xxx to 4xxx and Geforce 8xxx to 2xx cards can play DX10 games, but not DX11. As to the Radeons with numbers X19xx or below and the Geforces with numbers 7xxx or below, these cards are limited to DX9.0c.
Special Note: The overall average performance of multi-GPU cards from review site benchmarks receive a somewhat modest 15% penalty for having two major impediments: microstuttering that is still not yet fully resolved with the current generation, and multi-GPU scaling that does not work for at least 15% of games out there - actually performing worse than a single-GPU configuration in many cases. Another impediment is that triple buffering cannot be forced as true triple buffering with Alternate Frame Rendering, so if one wishes to play with Vsync enabled, one would experience the fractioning of the frame rates whenever it drops below the monitor refresh rate; however, the lack of true triple buffering does not count as a penalty. ** NEW EXCEPTION: GTX 690 is penalized by only 7.5% instead of the usual 15% due to microstuttering finally being fixed to a good extent!
The percentages are for comparing cards within the same class (they could be multiplied with the next class by using 1.23 for 23% for example.. anyways), while the patented (just kidding) trademark, GPUpower[sup]TM[/sup] is a linear overall performance scale of a card in an average out of several dozen popular modern PC games released in the last few years that scales normally well without being CPU-bound or dependent on unusual or exclusive features like PhysX or CUDA for example.
EDIT: GPUpower is changed to Voodoopower[sup]TM[/sup] (just kidding on the TM part again) for the following reason:
That way, homage is paid to the last Voodoo card ever made, the mythical Voodoo 5 6000, since it has approximately ONE Voodoopower (GPUpower) unit rating. Actually, it's the closest card to exactly 1 GPUpower that I could think of.
There! We have a unit similar to the horsepower rating for cars, yet much more comprehensive, like how a car would perform on many different racing tracks, put together for an average! A Geforce GTX 580 has 180 Voodoopower--180 times as much power as 3Dfx's last GPU. Also, it has 18 times as much power as a 6800 Ultra, the first DX9.0c flagship card. A Radeon 9700 Pro, the first DX9 card, would have nearly 5 Voodoopower. Radeon 8500, the first DX8.1 card would have just over 2 Voodoopower. Geforce 2 GTS would have about 1.3 Voodoopower, while Geforce 2 Ultra, the last mighty DX7 card, possesses 1.6 of these mysterious units.
This Voodoopower is a magical unit captured from the last incarnation of 3DFx's glory--it was the mightiest unit that 3dfx could barely impose on us gamers before taking its Voodoo5 6000 with it to the grave. Word has it that only 150 engineering samples escaped this horrendous fate and that only 30 of them actually worked with slightly tweaked drivers (although with a workable PCI hardware bug yet literally suicidal incompatibility with many motherboards). (L) Loving tribute--for more on the 6000, see: http://www.x86-secret.com/articles/divers/v5-6000/v56kgb-6.htm
VP = Voodoopower
--- (note: For multi-GPU setups, generally multiply the single card score by 1.55 to 1.6, depending on how new the cards are - it scales a little better with each new generation for newer games, with better driver support. See "Special Note" - a few paragraphs above - for the reasons to this. The score is for the overall gaming experience with a vast library of at least several dozen modern PC games.)
___Tier AA Ultra High-End --(For somebody who cannot get enough out of it!)
Plus the historical notables: --(Approximated for now - just my own quick guesses):
Radeon X850XT 256MB (DX9) -- 10.9 VP
Radeon X800XT 256MB (DX9) -- 10.4 VP
Radeon X800XT All-In-Wonder (DX9) -- 10.4 VP
Geforce 6800GT (DX9.0c) -- 8.8 VP
Geforce 6800 (DX9.0c) -- 7.2 VP
Radeon X800 (DX9) -- 7.2 VP
Geforce 6600GT (DX9.0c) -- 6.3 VP
Radeon 9800 XT (DX9) -- 5.8 VP
Geforce FX 5950 Ultra (DX9) -- 5.5 VP
Radeon 9800 Pro (DX9) -- 5.4 VP
Geforce FX 5900 Ultra (DX9) -- 5.1 VP
Radeon 9700 Pro (DX9) -- 4.9 VP
Geforce FX 5800 Ultra (DX9) -- 4.6 VP
Geforce 4 Ti 4600 (DX8.1) -- 2.9 VP
Geforce 3 Ti 500 (DX 8.0) -- 2.2 VP
Radeon 8500 (DX8.1) -- 2.1 VP
Geforce 3 (DX 8.0) -- 2.0 VP
Geforce 2 Ultra (DX 7.1) -- 1.6 VP
Geforce 2 GTS (DX 7.1) -- 1.3 VP
~~~Voodoo 5 6000 (DX 7.0) -- 1 VP~~~
________________________________________________________________________________________________
NEW ADDITION TO THE VOODOOPOWER RATINGS: MOBILE NOTEBOOK GPUs
VP = Voodoopower
___Tier A Super High-End --(Plays like a wicked beast)
(This website was of tremendous help for the ratings: http://www.notebookcheck.net - with a cool comparison chart:
http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html )
It was very very difficult to do this, with there being so few benchmark reviews out there for the notebook GPUs. I had to use my understanding of how each particular architecture (Juniper, Barts, GT200, GF106, etc..) perform according to their bigger discrete video card brothers (for the desktop PC), by trying to as accurately evaluate the bottlenecking factors (bandwidth, ROPs, and TMUs) with the given specs and clocks. For example, HD 7750 has roughly half the shader compute power of HD 7770 but performs only about 28% slower overall since the 7770 was pretty badly bottlenecked by the same amount of bandwidth - this is how important it was to really understand how each of the different specifications for each GPU affected its overall performance.
I plan on adding more cards, but would like to know if you see any deviations that stand out for now. If anything, it would be appreciated, so please feel free to help with pointing anything out.
*DISCLAIMER - (whoa, yes, there's a serious, eerie disclaimer lurking in the dark corner)-- The ranking list tries to take into account the overall performance in as many games as possible, not just a selected handful of games. The performance under consideration does not include PhsyX, Stereo3D, CUDA, Eyefinity, or other proprietary features limited to either Geforce or Radeon cards. It is just to let you know where your video card would rank in overall performance using a 1080p monitor with at least 8x AF forced from the control panel as today's standard for many of the mid-range cards (and higher resolutions for the higher-end cards), as today's low-end monitors usually offer native resolutions of 1080p or 1680x1050 which uses nearly as many pixels as 1080p. By the way, AA is sometimes automatically enabled if the game pre-configures the settings according to the video card, and is highly recommended even if it means upgrading your video card.
With anything lower than the lowest-ranked card, forget about playing even Bioshock from 5 years ago at 1680x1050! (The 6800 Ultra that cost $500 7 years ago cannot even play Bioshock low settings at over 15fps)! :hello: :hello:
(---For a quick search, just press Ctrl+F and then type in whatever brand/number you're interested in, and your browser will highlight it for you---)
Welcome to the internet's most accurately categorized list of top ranked video cards with relative performance ratings, for newcomers and enthusiasts alike!
Somewhere between 500 to 1,000 online video card review articles were studied for the culmination of this data, whew.
For the beginners, keep in mind that all the Radeon 7/6/5xxx and Geforce 6/5/4xx cards can play DX11 games. All of the Radeon 2xxx to 4xxx and Geforce 8xxx to 2xx cards can play DX10 games, but not DX11. As to the Radeons with numbers X19xx or below and the Geforces with numbers 7xxx or below, these cards are limited to DX9.0c.
Special Note: The overall average performance of multi-GPU cards from review site benchmarks receive a somewhat modest 15% penalty for having two major impediments: microstuttering that is still not yet fully resolved with the current generation, and multi-GPU scaling that does not work for at least 15% of games out there - actually performing worse than a single-GPU configuration in many cases. Another impediment is that triple buffering cannot be forced as true triple buffering with Alternate Frame Rendering, so if one wishes to play with Vsync enabled, one would experience the fractioning of the frame rates whenever it drops below the monitor refresh rate; however, the lack of true triple buffering does not count as a penalty. ** NEW EXCEPTION: GTX 690 is penalized by only 7.5% instead of the usual 15% due to microstuttering finally being fixed to a good extent!
The percentages are for comparing cards within the same class (they could be multiplied with the next class by using 1.23 for 23% for example.. anyways), while the patented (just kidding) trademark, GPUpower[sup]TM[/sup] is a linear overall performance scale of a card in an average out of several dozen popular modern PC games released in the last few years that scales normally well without being CPU-bound or dependent on unusual or exclusive features like PhysX or CUDA for example.
EDIT: GPUpower is changed to Voodoopower[sup]TM[/sup] (just kidding on the TM part again) for the following reason:
That way, homage is paid to the last Voodoo card ever made, the mythical Voodoo 5 6000, since it has approximately ONE Voodoopower (GPUpower) unit rating. Actually, it's the closest card to exactly 1 GPUpower that I could think of.
There! We have a unit similar to the horsepower rating for cars, yet much more comprehensive, like how a car would perform on many different racing tracks, put together for an average! A Geforce GTX 580 has 180 Voodoopower--180 times as much power as 3Dfx's last GPU. Also, it has 18 times as much power as a 6800 Ultra, the first DX9.0c flagship card. A Radeon 9700 Pro, the first DX9 card, would have nearly 5 Voodoopower. Radeon 8500, the first DX8.1 card would have just over 2 Voodoopower. Geforce 2 GTS would have about 1.3 Voodoopower, while Geforce 2 Ultra, the last mighty DX7 card, possesses 1.6 of these mysterious units.
This Voodoopower is a magical unit captured from the last incarnation of 3DFx's glory--it was the mightiest unit that 3dfx could barely impose on us gamers before taking its Voodoo5 6000 with it to the grave. Word has it that only 150 engineering samples escaped this horrendous fate and that only 30 of them actually worked with slightly tweaked drivers (although with a workable PCI hardware bug yet literally suicidal incompatibility with many motherboards). (L) Loving tribute--for more on the 6000, see: http://www.x86-secret.com/articles/divers/v5-6000/v56kgb-6.htm
VP = Voodoopower
--- (note: For multi-GPU setups, generally multiply the single card score by 1.55 to 1.6, depending on how new the cards are - it scales a little better with each new generation for newer games, with better driver support. See "Special Note" - a few paragraphs above - for the reasons to this. The score is for the overall gaming experience with a vast library of at least several dozen modern PC games.)
___Tier AA Ultra High-End --(For somebody who cannot get enough out of it!)
- 133%-- Geforce GTX 690 4GB (DX11.1) -- 383 VP
- 128%-- Radeon HD 7990 Devil 13 (Turbo) 6GB (DX11.1) -- 367 VP --- (* NEW ENTRY! *)
Tier A Super High-End --(Plays like a wicked beast) - 100%-- Geforce Mars II GTX 580 x2 3GB (DX11) -- 287 VP
(times 28% over Tier B's 100%)
Tier B Upper High-End --(Plays like a tamed beast) - 112%-- Radeon HD 7970 GHz Edition 3GB (DX11.1) -- 251 VP --- (* NEW ENTRY! *)
- 104%-- Geforce GTX 680 2GB (DX11.1) -- 235 VP
- 103%-- Radeon HD 6990 4GB (DX11) -- 232 VP
- 102%-- Geforce GTX 590 3GB (DX11) -- 230 VP
- 100%-- Radeon HD 7970 3GB (DX11.1) -- 225 VP
(times 17% over Tier C's 100%)
Tier C Mid High-End --(Plays most games at maxed-out settings @ 2560x1600 w/ 4x AA) - 111%-- Radeon HD 7950 Boost Edition 3GB (DX11.1) -- 214 VP --- (* NEW ENTRY! *)
- 110%-- Geforce GTX 670 2GB (DX11.1) -- 213 VP
- 109%-- Radeon Ares HD 5870X2 4GB (DX11) -- 210 VP
- 107%-- Geforce GTX 560 Ti 2Win 2GB (DX11) -- 207 VP
- 100%-- Radeon HD 7950 3GB (DX11.1) -- 193 VP
(times 12% over Tier D's 100%)
Tier D Lower High-End --(Plays most games at maxed-out settings @ 2560x1600) - 109%-- Radeon HD 6870X2 2GB (DX11) -- 188 VP
- 107%-- Geforce GTX 660 Ti 2GB (DX11.1) -- 185 VP --- (* NEW ENTRY! *)
- 105%-- Geforce GTX 580 3GB (DX11) -- 181 VP
- 104%-- Geforce GTX 580 1.5GB (DX11) -- 180 VP
- 104%-- Radeon HD 5970 4GB (DX11) -- 180 VP
- 101%-- Radeon HD 5970 2GB (DX11) -- 175 VP
- 100%-- Radeon HD 7870 2GB (DX11.1) -- 173 VP
(times 23% over Tier E's 100%)
Tier E Upper Mid-Range --(Plays most games at nearly maxed-out settings @ 2560x1600) - 118%-- Geforce GTX 460 2Win 2GB (DX11) -- 167 VP
- 114%-- Geforce GTX 660 2GB (DX11.1) -- 161 VP --- (* NEW ENTRY! *)
- 112%-- Geforce GTX 570 2.5GB (DX11) -- 156 VP
- 111%-- Radeon HD 6970 2GB (DX11) -- 156 VP
- 110%-- Geforce GTX 570 1.25GB (DX11) -- 155 VP
- 109%-- Geforce GTX 480 1.5GB (DX11) -- 154 VP
- 104%-- Geforce GTX 560 Ti-448 1.25GB (DX11) -- 146 VP
- 100%-- Radeon HD 7850 2GB (DX11.1) -- 141 VP
(times 38% over Tier F's 100%)
Tier F Middle Mid-Range --(Plays most games at high settings @ 1920x1200 w/ 4x AA) - 136%-- Radeon HD 7850 1GB (DX11.1) -- 139 VP --- (* NEW ENTRY! *)
- 135%-- Radeon HD 6950 2GB (DX11) -- 138 VP
- 133%-- Radeon HD 6950 1GB (DX11) -- 136 VP
- 131%-- Radeon HD 5870 2GB (DX11) -- 134 VP
- 129%-- Radeon HD 5870 1GB (DX11) -- 132 VP
- 128%-- Geforce GTX 560 Ti 2GB (DX11) -- 131 VP
- 128%-- Geforce GTX 295 1.75GB (DX10) -- 131 VP
- 126%-- Geforce GTX 560 Ti 1GB (DX11) -- 129 VP
- 123%-- Radeon HD 6930 1GB (DX11) -- 126 VP
- 119%-- Geforce GTX 470 1.25GB (DX11) -- 122 VP
- 119%-- Radeon HD 6870 2GB (DX11) -- 122 VP
- 119%-- Radeon HD 4870X2 2GB (DX10.1) -- 122 VP
- 118%-- Geforce GTX 560 2GB (DX11) -- 121 VP
- 117%-- Radeon HD 6870 1GB (DX11) -- 120 VP
- 116%-- Geforce GTX 560 1GB (DX11) -- 119 VP
- 112%-- Geforce GTX 650 Ti 2GB (DX11.1) -- 115 VP --- (* NEW ENTRY! *)
- 110%-- Geforce GTX 650 Ti 1GB (DX11.1) -- 113 VP --- (* NEW ENTRY! *)
- 109%-- Radeon HD 5850 1GB (DX11) -- 112 VP
- 103%-- Radeon HD 6850 1GB (DX11) -- 106 VP
- 103%-- Geforce GTX 460 2GB (DX11) -- 106 VP
- 101%-- Geforce GTX 460 1GB (DX11) -- 104 VP
- 100%-- Geforce GTX 465 1GB (DX11) -- 103 VP
(times 41% over Tier G's 100%)
Tier G Lower Mid-Range --(Playable at up to 1920x1080 with 0-4x AA in most games) - 141%-- Geforce GTX 285 2GB (DX10) -- 103 VP
- 138%-- Geforce GTX 285 1GB (DX10) -- 101 VP
- 134%-- Geforce GTX 460 v2 1GB (192-bit) (DX11) -- 98 VP
- 129%-- Radeon HD 7770 1GB (DX11.1) -- 94 VP
- 128%-- Geforce GTX 275 1.75GB (DX10) -- 94 VP
- 126%-- Geforce GTX 460 768MB (DX11) -- 92 VP
- 125%-- Geforce GTX 280 1GB (DX10) -- 92 VP
- 125%-- Geforce GTX 275 896MB (DX10) -- 92 VP
- 124%-- Radeon HD 4850X2 2GB (DX10.1) -- 91 VP
- 123%-- Geforce GTX 460 SE 1GB (DX11) -- 90 VP
- 121%-- Radeon HD 5830 1GB (DX11) -- 88 VP
- 121%-- Radeon HD 4890 2GB (DX10.1) -- 88 VP
- 119%-- Radeon HD 4890 1GB (DX10.1) -- 87 VP
- 118%-- Radeon HD 6790 1GB (DX11) -- 86 VP
- 116%-- Radeon HD 4850X2 1GB (DX10.1) -- 85 VP
- 114%-- Geforce GTX 560 SE / GT 645 1GB (DX11) -- 83 VP
- 110%-- Geforce GTX 260-216 896MB (DX10) -- 81 VP
- 106%-- Geforce GTX 550 Ti 1GB (DX11) -- 78 VP
- 106%-- Radeon HD 4870 1GB (DX10.1) -- 78 VP
- 104%-- Radeon HD 5770 / 6770 1GB (DX11) -- 76 VP
- 103%-- Geforce GTX 650 1GB (DX11.1) -- 75 VP --- (* NEW ENTRY! *)
- 102%-- Radeon HD 7750 1GB (DX11.1) -- 74 VP
- 102%-- Geforce 9800GX2 1GB (DX10) -- 74 VP
- 100%-- Geforce GTX 260 896MB (DX10) -- 73 VP
- 100%-- Radeon HD 4870 512MB (DX10.1) -- 73 VP
(times 46% over Tier H's 100%)
Tier H Upper Low-End --(Playable at up to 1680x1050 with 0-4x AA in most games) - 136%-- Geforce GT 640 1GB (OEM, GDDR5) (DX11.1) -- 68 VP --- (* NEW ENTRY! *)
- 126%-- Geforce GTS 450 1GB (DX11) -- 63 VP
- 123%-- Radeon HD 5750 / 6750 1GB (DX11) -- 61 VP
- 121%-- Radeon HD 4860 1GB (DX10.1) -- 60 VP
- 118%-- Radeon HD 4850 1GB (DX10.1) -- 59 VP
- 118%-- Geforce GTS 250 1GB (DX10) -- 59 VP (beware of a plethora of underclocked versions)
- 114%-- Geforce 8800 Ultra 768MB (DX10) -- 57 VP
- 113%-- Geforce GT 545 1GB (GDDR5) (DX11) -- 56 VP
- 113%-- Radeon HD 4850 512MB (DX10.1) -- 56 VP
- 113%-- Geforce 9800GTX+ / GTS250 512MB (DX10) -- 56 VP
- 107%-- Geforce 8800GTX 768MB (DX10) -- 53 VP
- 106%-- Radeon HD 3870X2 1GB (DX10.1) -- 53 VP
- 106%-- Geforce 9800GTX 512MB (DX10) -- 53 VP
- 104%-- Geforce 8800GTS 1GB (G92) (DX10) -- 52 VP
- 103%-- Radeon HD 4770 512MB (DX10.1) -- 51 VP
- 101%-- Geforce GTS 240 1GB (G92) (DX10) -- 50 VP
- 100%-- Geforce 8800GTS 512MB (G92) (DX10) -- 50 VP
(times 25% over Tier I's 100%)
Tier I Mid-Upper Low-End --(Playable at default settings, lower resolution with 8x AF in most 2009 games) - 120%-- Radeon HD 6670 1GB (DX11) -- 48 VP
- 120%-- Geforce GT 545 / GT 640 1.5GB (DDR3 192-bit) (DX11) -- 48 VP
- 119%-- Radeon HD 4830 512MB (DX10.1) -- 48 VP
- 117%-- Radeon HD 4730 512MB (DX10.1) -- 47 VP
- 115%-- Geforce GT 640 2GB (DX11.1) -- 46 VP --- (* NEW ENTRY! *)
- 112%-- Geforce 8800GT / 9800GT 1GB (DX10) -- 45 VP
- 108%-- Geforce 8800GTS-112 640MB (DX10) -- 43 VP
- 107%-- Geforce 8800GT / 9800GT 512MB (DX10) -- 43 VP
- 100%-- Radeon HD 6570 1GB (GDDR5) (DX11) -- 40 VP
(times 29% over Tier J's 100%)
Tier J Mid Low-End --(Playable at lower settings & resolution with 8x AF in most 2009 games) - 124%-- Radeon HD 5670 1GB (GDDR5) (DX11) -- 38 VP
- 124%-- Geforce 9600GT 1GB (DX10) -- 38 VP
- 121%-- Radeon HD 5670 512MB (GDDR5) (DX11) -- 37 VP
- 121%-- Radeon HD 2900XT 1GB (GDDR4) (DX10) -- 37 VP
- 121%-- Geforce 9600GT 512MB (DX10) -- 37 VP
- 118%-- Geforce 8800GTS 640MB (DX10) -- 36 VP
- 117%-- Radeon HD 2900XT 512MB (DDR3) (DX10) -- 36 VP
- 116%-- Radeon HD 3870 512MB (DX10.1) -- 36 VP
- 114%-- Geforce GT 440 / GT 630 1GB (GDDR5) (DX11) -- 35 VP
- 114%-- Geforce 8800GT 256MB (DX10) -- 35 VP
- 112%-- Geforce GT 240 1GB (GDDR5) (DX10.1) -- 35 VP
- 109%-- Radeon HD 6570 1GB (DDR3) (DX11) -- 34 VP
- 109%-- Geforce GT 240 512MB (GDDR5) (DX10.1) -- 34 VP
- 108%-- Radeon HD 4670 1GB (DX10.1) -- 34 VP
- 106%-- Radeon HD 4670 512MB (DX10.1) -- 33 VP
- 106%-- Radeon HD 2900Pro 512MB (DX10) -- 33 VP
- 106%-- Radeon HD 3850 512MB (DX10.1) -- 33 VP
- 106%-- Geforce 8800GTS 320MB (DX10) -- 33 VP
- 105%-- Radeon HD 5570 1GB (GDDR5) (DX11) -- 33 VP
- 105%-- Geforce 8800GS / 9600GSO 384MB (DX10) -- 33 VP
- 102%-- Geforce 9600GSO 768MB (DDR2) (DX10) -- 32 VP
- 101%-- AMD (Trinity APU) A10-series Radeon HD 7660D (dual channel DDR3-1866) (DX11) -- 31 VP --- (* NEW ENTRY! *)
- 100%-- Geforce GT 630 2GB (OEM, GK107-based) (DX11.1) -- 31 VP --- (* NEW ENTRY! *)
- 100%-- Geforce GT 440 / GT 630 1GB (DDR3) (DX11) -- 31 VP
(times 27% over Tier J's 100%)
Tier K Lower Low-End ----(Playable at lower settings & resolution with 8x AF in most 2008 games) - 125%-- Geforce 9600GSO 512MB (G94) (DX10) -- 30 VP
- 123%-- Geforce GT 240 1GB (DDR3) (DX10.1) -- 30 VP
- 122%-- Radeon HD 5570 1GB (DDR3) (DX11) -- 30 VP
- 122%-- Geforce 7900GX2 1GB (DX9.0c) -- 30 VP
- 122%-- Geforce 7950GX2 1GB (DX9.0c) -- 30 VP
- 117%-- Radeon HD 3850 256MB (DX10.1) -- 29 VP
- 114%-- Geforce GT 430 / GT 530 1GB (DX11) -- 28 VP
- 112%-- Radeon X1950XTX 512MB (DX9.0c) -- 27 VP
- 110%-- Radeon X1900XTX 512MB (DX9.0c) -- 27 VP
- 109%-- Radeon HD 5550 1GB (GDDR5) (DX11) -- 27 VP
- 106%-- Radeon X1900XT 512MB (DX9.0c) -- 26 VP
- 105%-- Radeon HD 2900GT 256MB (DX10) -- 26 VP
- 103%-- Radeon X1950XT 256MB (DX9.0c) -- 25 VP
- 102%-- AMD (Llano APU) A8-series Radeon HD 6550D (dual channel DDR3-1866) (DX11) -- 25 VP
- 100%-- Radeon X1900XT 256MB (DX9.0c) -- 24.3 VP
(times 62% over Tier L's 100%)
Tier L Really Low-End --(Barely able to enjoy 4x AF with lowest settings and resolution in some 2008 games) - 160%-- Geforce GT 520 / GT 610 / GT 620 (OEM) 1GB (DX11) -- 23.9 VP
- 154%-- Geforce GT 220 1GB (DX10.1) -- 23.1 VP
- 154%-- AMD (Trinity APU) A8-series Radeon HD 7560D (dual channel DDR3-1866) (DX11) -- 23.0 VP --- (* NEW ENTRY! *)
- 153%-- Geforce GT 220 / GT 315 512MB (DX10.1) -- 22.9 VP
- 152%-- Geforce 7900GTX 512MB (DX9.0c) -- 22.8 VP
- 146%-- Geforce 7900GTO 512MB (DX9.0c) -- 21.9 VP
- 145%-- Radeon HD 5550 512MB (DDR3) (DX11) -- 21.8 VP
- 138%-- Geforce 7800GTX 512MB (DX9.0c) -- 20.7 VP
- 136%-- Radeon X1950Pro 512MB (DX9.0c) -- 20.4 VP
- 135%-- Geforce 8600GTS 512MB (DX10) -- 20.3 VP
- 133%-- Geforce 7950GT 512MB (DX9.0c) -- 19.9 VP
- 132%-- Radeon X1950Pro 256MB (DX9.0c) -- 19.8 VP
- 131%-- Geforce 8600GTS 256MB (DX10) -- 19.7 VP
- 126%-- Geforce 9500GT 1GB (DX10) -- 18.9 VP
- 125%-- Geforce 9500GT 512MB (DX10) -- 18.8 VP
- 123%-- AMD (Trinity APU) A6-series Radeon HD 7540D (dual channel DDR3-1866) (DX11) -- 18.4 VP --- (* NEW ENTRY! *)
- 122%-- Radeon X1900 AIW 256MB (DX9.0c) -- 18.3 VP
- 120%-- AMD (Llano APU) A6-series Radeon HD 6530D (dual channel DDR3-1866) (DX11) -- 18.0 VP
- 119%-- Radeon HD 4650 512MB (DX10.1) -- 17.8 VP
- 115%-- Geforce 510 / 605 1GB (DX11) -- 17.3 VP
- 112%-- Geforce 7900GT 512MB (DX9.0c) -- 16.8 VP
- 111%-- Intel (Ivy Bridge APU) HD Graphics 4000 (dual channel DDR3-1866) (DX11) -- 16.7 VP --- (* NEW ENTRY! *)
- 111%-- Radeon X1800XT 512MB (DX9.0c) -- 16.7 VP
- 110%-- Radeon HD 5550 1GB (DDR2) (DX11) -- 16.5 VP
- 108%-- Radeon X1800XT 256MB (DX9.0c) -- 16.2 VP
- 107%-- Radeon HD 6450 1GB (DDR3) (DX11) -- 16.1 VP
- 107%-- Geforce 7900GT 256MB (DX9.0c) -- 16.1 VP
- 106%-- Geforce 7800GS+ 512MB (AGP) (DX9.0c) -- 15.9 VP
- 104%-- Geforce 8600GT 512MB (DX10) -- 15.6 VP
- 103%-- Geforce 7800GTX 256MB (DX9.0c) -- 15.4 VP
- 101%-- Radeon X1900GT 256MB (DX9.0c) -- 15.1 VP
- 100%-- Geforce 8600GT 256MB (DX10) -- 15.0 VP
(times 50% over Tier M's 100%)
Tier M Really, Really Low-End --(For most games other than pre-2008 or 2D internet java-based games, use a gaming console!) - 139%-- Radeon X1950GT 512MB (DX9.0c) -- 13.9 VP
- 137%-- Radeon X1900GT Rev2 256MB (DX9.0c) -- 13.7 VP
- 136%-- AMD (Trinity APU) A4-series Radeon HD 7480D (dual channel DDR3-1600) (DX11) -- 13.6 VP --- (* NEW ENTRY! *)
- 136%-- AMD (Llano APU) A4-series Radeon HD 6410D (dual channel DDR3-1600) (DX11) -- 13.6 VP
- 135%-- Geforce 9500GT 512MB (DDR2) (DX10) -- 13.5 VP
- 123%-- Geforce 7800GT 256MB (DX9.0c) -- 12.3 VP
- 119%-- Radeon X1800XL 256MB (DX9.0c) -- 11.9 VP
- 117%-- Radeon HD 2600XT 256MB (DX10) -- 11.7 VP
- 113%-- Intel (Sandy Bridge APU) HD Graphics 3000 (dual channel DDR3-1866) (DX10.1) -- 11.3 VP
- 107%-- Radeon HD 3650 256MB (DX10.1) -- 10.7 VP
- 106%-- Radeon X1650XT 256MB (DX9.0c) -- 10.6 VP
- 105%-- Geforce 7600GT / 7600GTS 256MB (DX9.0c) -- 10.5 VP
- 104%-- AMD (Llano APU) E2-series Radeon HD 6370D (dual channel DDR3-1600) (DX11) -- 10.4 VP
- 102%-- Geforce 7800GS 256MB (DX9.0c) -- 10.2 VP
- 101%-- Radeon X1800GTO 256MB (DX9.0c) -- 10.1 VP
- 100%-- Geforce 6800 Ultra 256MB (DX9.0c) -- 10.0 VP
Tier N Modern GPUs That Does Not Play Modern Games --(Worse than some integrated graphics--only to be for HTPC audio functions, etc..) - 99%-- Intel (Ivy Bridge APU) HD Graphics 2500 (dual channel DDR3-1866) (DX11) -- 9.9 VP --- (* NEW ENTRY! *)
- 87%-- Radeon HD 2600Pro 256MB (DX10) -- 8.7 VP
- 75%-- Radeon HD 5450 512MB (DDR3) (DX11) -- 7.5 VP
- 73%-- Intel (Sandy Bridge APU) HD Graphics 2000 (dual channel DDR3-1600) (DX10.1) -- 7.3 VP
- 69%-- Radeon HD 4550 512MB (GDDR3) (DX10.1) -- 6.9 VP
- 52%-- Radeon HD 4350 512MB (DX10.1) -- 5.2 VP
- 51%-- Radeon HD 5450 512MB (DDR2) (DX11) -- 5.1 VP
- 50%-- Radeon HD 2400XT 256MB (DX10) -- 5.0 VP
- 49%-- Geforce 210 512MB (DDR3) (DX10.1) -- 4.9 VP
- 48%-- Intel (Clarkdale APU) HD Graphics (dual channel DDR3-1333) (DX10) -- 4.8 VP
- 46%-- Geforce 9400GT 512MB (DX10) -- 4.6 VP
- 41%-- Radeon HD 3450 512MB (DX10.1) -- 4.1 VP
- 33%-- Radeon HD 2350 / 2400Pro 256MB (DX10) -- 3.3 VP
- 31%-- Geforce 205 512MB (DX10.1) -- 3.1 VP
Plus the historical notables: --(Approximated for now - just my own quick guesses):
Radeon X850XT 256MB (DX9) -- 10.9 VP
Radeon X800XT 256MB (DX9) -- 10.4 VP
Radeon X800XT All-In-Wonder (DX9) -- 10.4 VP
Geforce 6800GT (DX9.0c) -- 8.8 VP
Geforce 6800 (DX9.0c) -- 7.2 VP
Radeon X800 (DX9) -- 7.2 VP
Geforce 6600GT (DX9.0c) -- 6.3 VP
Radeon 9800 XT (DX9) -- 5.8 VP
Geforce FX 5950 Ultra (DX9) -- 5.5 VP
Radeon 9800 Pro (DX9) -- 5.4 VP
Geforce FX 5900 Ultra (DX9) -- 5.1 VP
Radeon 9700 Pro (DX9) -- 4.9 VP
Geforce FX 5800 Ultra (DX9) -- 4.6 VP
Geforce 4 Ti 4600 (DX8.1) -- 2.9 VP
Geforce 3 Ti 500 (DX 8.0) -- 2.2 VP
Radeon 8500 (DX8.1) -- 2.1 VP
Geforce 3 (DX 8.0) -- 2.0 VP
Geforce 2 Ultra (DX 7.1) -- 1.6 VP
Geforce 2 GTS (DX 7.1) -- 1.3 VP
~~~Voodoo 5 6000 (DX 7.0) -- 1 VP~~~
________________________________________________________________________________________________
NEW ADDITION TO THE VOODOOPOWER RATINGS: MOBILE NOTEBOOK GPUs
VP = Voodoopower
___Tier A Super High-End --(Plays like a wicked beast)
- 105%-- Radeon HD 7970M 2GB (DX11.1) -- 150 VP --- (* NEW ENTRY! *)
- 100%-- Geforce GTX 680M 4GB (DX11.1) -- 143 VP --- (* NEW ENTRY! *)
(times 44% over Tier B's 100%)
Tier B Upper High-End --(Plays like a tamed beast) - 107%-- Geforce GTX 580M / GTX 675M 2GB (DX11) -- 99 VP
- 105%-- Radeon HD 6990M 2GB (DX11) -- 98 VP
- 100%-- Geforce GTX 485M 2GB (DX11) -- 93 VP
(times 26% over Tier C's 100%)
Tier C Lower High-End --(Plays most games at high settings @ 1920x1080) - 114%-- Geforce GTX 670M 1.5GB (DX11) -- 84 VP
- 114%-- Radeon HD 6970M 2GB (DX11) -- 84 VP
- 111%-- Geforce GTX 570M 1.5GB (DX11) -- 82 VP
- 107%-- Radeon HD 7870M 2GB (DX11.1) -- 79 VP --- (* NEW ENTRY! *)
- 101%-- Geforce GTX 480M 2GB (DX11) -- 75 VP
- 100%-- Radeon HD 6950M 2GB (DX11) -- 74 VP
(times 21% over Tier D's 100%)
Tier D Upper Mid-Range --(Plays most games at high settings @ 1600x900) - 116%-- Radeon HD 7850M 2GB (DX11.1) -- 71 VP --- (* NEW ENTRY! *)
- 114%-- Geforce GTX 470M 1.5GB (DX11) -- 69 VP
- 113%-- Geforce GTX 560M 1.5GB (DX11) -- 69 VP
- 103%-- Radeon Mobility HD 5870 1GB (DX11) -- 62 VP
- 101%-- Geforce GTX 460M 1.5GB (DX11) -- 61 VP
- 100%-- Radeon HD 6870M 1GB (DX11) -- 61 VP
(times 35% over Tier E's 100%)
Tier E Middle Mid-Range --(Plays most games at high settings @ 1366x768) - 129%-- Radeon Mobility HD 4870 1GB (GDDR5) (DX10.1) -- 58 VP
- 127%-- Radeon Mobility HD 5850 1GB (GDDR5, 625MHz core) (DX11) -- 57 VP
- 120%-- Radeon Mobility HD 4850 1GB (GDDR5) (DX10.1) -- 54 VP
- 115%-- Radeon HD 6850M 1GB (DX11) -- 52 VP
- 109%-- Radeon Mobility HD 5850 1GB (GDDR5, 500MHz core) (DX11) -- 49 VP
- 106%-- Geforce GTX 285M 1GB (DX10) -- 48 VP
- 104%-- Geforce GTX 280M 1GB (DX10) -- 47 VP
- 100%-- Geforce GT 445M 1.5GB (GDDR5) (DX11) -- 45 VP
(This website was of tremendous help for the ratings: http://www.notebookcheck.net - with a cool comparison chart:
http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html )
It was very very difficult to do this, with there being so few benchmark reviews out there for the notebook GPUs. I had to use my understanding of how each particular architecture (Juniper, Barts, GT200, GF106, etc..) perform according to their bigger discrete video card brothers (for the desktop PC), by trying to as accurately evaluate the bottlenecking factors (bandwidth, ROPs, and TMUs) with the given specs and clocks. For example, HD 7750 has roughly half the shader compute power of HD 7770 but performs only about 28% slower overall since the 7770 was pretty badly bottlenecked by the same amount of bandwidth - this is how important it was to really understand how each of the different specifications for each GPU affected its overall performance.
I plan on adding more cards, but would like to know if you see any deviations that stand out for now. If anything, it would be appreciated, so please feel free to help with pointing anything out.
*DISCLAIMER - (whoa, yes, there's a serious, eerie disclaimer lurking in the dark corner)-- The ranking list tries to take into account the overall performance in as many games as possible, not just a selected handful of games. The performance under consideration does not include PhsyX, Stereo3D, CUDA, Eyefinity, or other proprietary features limited to either Geforce or Radeon cards. It is just to let you know where your video card would rank in overall performance using a 1080p monitor with at least 8x AF forced from the control panel as today's standard for many of the mid-range cards (and higher resolutions for the higher-end cards), as today's low-end monitors usually offer native resolutions of 1080p or 1680x1050 which uses nearly as many pixels as 1080p. By the way, AA is sometimes automatically enabled if the game pre-configures the settings according to the video card, and is highly recommended even if it means upgrading your video card.
With anything lower than the lowest-ranked card, forget about playing even Bioshock from 5 years ago at 1680x1050! (The 6800 Ultra that cost $500 7 years ago cannot even play Bioshock low settings at over 15fps)! :hello: :hello:
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