That's right. It's not something about OpenGL that way it's made that makes run at 60hz, rather it's just at at that by 2000/XP. By default it goes to 75hz in Direct3d. Of course as you know, this can be overidden by the setting in dx settings. So what you are looking for is something to override the refresh rate in OpenGL. I heard something about new Nvidia drivers came with the fix that was installed automatically (?). Otherwise there's programs like BFG suggested, or you could edit the registry, but it's easier to download a program. I use RefreshLock. It's very straightforward, just load it up before I play an OGL game and close it down when I'm done. But since you have an Nvidia card, you might as well get the nvrefreshfix or whatever it's called.
All of that is assuming vysync is on, which makes your refresh rate the limiting factor, so if you're running at 60hz, then you can't get anymore than 60fps, no matter if your system could run it at 100fps. Rather than overriding the refresh rate, you COULD always simple turn vysync off, but then you might be some tearing in games (sometimes noticeable, other times not) but I'd recommend doing your eyes a favor too and run at 85hz+ if possible at all times.