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unreal tourney, radeon 8500, d3d, opengl.

erikistired

Diamond Member
i picked up a radeon 8500 to replace my ailing gf4 mx440 today and so far it's been great except in one game. unreal tournament. the game crashes to the desktop whenever i try to start it in d3d mode. works okay in software mode and okay in opengl mode, altho opengl seems to be a tad slower (this is supposed to be a faster card yet it's hiccuping in opengl mode, and it does say that it's not fully supported). anyone got any ideas? i'm running windows xp sp1 with the newest catalyst drivers.

~erik

q3a i guess is an opengl game, which runs fine, and serious sam 2 runs fine in opengl or d3d mode.
 
It's funny you mention this because I have been having problems with my Unreal Tournament now on a new build as well. I have a GF4 Ti4400, but it's giving me only the option of d3d in suggested and it either freezes at precaching or it kicks me back to the desktop. I can not get it to work at all. I don't know if patching would fix it but I was told to maybe try the 436 patch cause it was "magic", hehe whatever that means. I'm using Win98SE and I have this problem, but when I was using my old TNT2Ultra I didn't have any problems at all (but it was a different mobo then too). I don't have any problems with Quake 3 games (been playing JK2 and MOH: AA fine without any problems).
 
i fixed it i think. i already had the 436 patch, but i found an unreal technologies page (sorry i don't have the link i'm at work) and i downloaded a beta d3d .dll and that works okay. they also have an upgraded opengl .dll and i dl'd that too and it's running fine in opengl now.

~erik
 
Get the recent OpenGL renderer(available at the Unreal tech page mentioned above), it fixes issues specifically for the Radeon 8500. It also lets you use the sweet textures on UT disk #2.
 
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