Unreal Tournament... CAN'T SEE FLAG!!! HELP!!!

NOX

Diamond Member
Oct 11, 1999
4,077
0
0
I can?t understand why, this has never happened before.

I?m using D3D. OGL seems slower then D3D, and the IQ seems lower in OGL.

I?ll try and do a search on the web. But if you have had this problem please lmk how you fixed it.

Thanks.
 

NOX

Diamond Member
Oct 11, 1999
4,077
0
0
Yeah I?ve thought about that, but I was sure I could fix the problem. So I tried OGL, and another problem occurred soon after. Whenever booting into UT using OGL I was greeted with the most horrid textures (very pixilated).

I tried for days to figure out the problem. Finally I did. In my UT .cfg, my refresh rate was set to ?=75?. Yet, I had it set to 85Hz via Riva Turner. So I changed my UT .cfg to 85Hz. Everything is fine now, I?m using OGL with texture compression and 2x Aniso. So now I?m able to see the flag using OGL. :D