Yeah I?ve thought about that, but I was sure I could fix the problem. So I tried OGL, and another problem occurred soon after. Whenever booting into UT using OGL I was greeted with the most horrid textures (very pixilated).
I tried for days to figure out the problem. Finally I did. In my UT .cfg, my refresh rate was set to ?=75?. Yet, I had it set to 85Hz via Riva Turner. So I changed my UT .cfg to 85Hz. Everything is fine now, I?m using OGL with texture compression and 2x Aniso. So now I?m able to see the flag using OGL.
