- Jan 1, 2001
- 1,201
- 0
- 0
I'm having a problem with several unreal engine games (Deep Space Nine, The Fallen; Wheel of Time; Adventure Pinball) in that FSAA doesn't seem to be enabling, even if it works fine on other D3D apps before and after, with no driver changes.
Setup, winxp pro, Geforce 3 classic, latest official dets, have tried changing the fsaa setting both normally and with NvMax. Usually use powerstrip to lock refresh, have tried turning that off too.
This a common problem, any fixes?
Setup, winxp pro, Geforce 3 classic, latest official dets, have tried changing the fsaa setting both normally and with NvMax. Usually use powerstrip to lock refresh, have tried turning that off too.
This a common problem, any fixes?
