I downloaded Unreal Tournament 2003 yesterday and tried it on my AIW 8500DV. When I play, many of the layers (especially the ground) disappear and reappear, so that you can often see items that should be behind other items. Sometimes it looks great, but usually it is messed up. The textures also flash a lot, which does not happen on the GeForce2 GTS system. Here are two links to screenshots I took:
What it should look like: CLICK HERE
What is showing on the AIW: CLICK HERE
Has anyone had any similar problems?
Current video drivers are the ATI CATALYST version 6-13-10-6125. I have installed the UT2003 patch, but it did not help. My system specs are below.
For those interested, I am getting about 30 FPS at 800x600 when I am playing (with all of the eye candy on). Smoothvision and Anisotropic Filtering are both set to 2x. The built in benchmark shows 70/40 FPS.
SYSTEM:
Athlon XP 1700+ at 1950
Abit KR7A-RAID
512MB Crucial PC-2100
All in Wonder 8500DV 64MB
Soundblaster Live! MP3
What it should look like: CLICK HERE
What is showing on the AIW: CLICK HERE
Has anyone had any similar problems?
Current video drivers are the ATI CATALYST version 6-13-10-6125. I have installed the UT2003 patch, but it did not help. My system specs are below.
For those interested, I am getting about 30 FPS at 800x600 when I am playing (with all of the eye candy on). Smoothvision and Anisotropic Filtering are both set to 2x. The built in benchmark shows 70/40 FPS.
SYSTEM:
Athlon XP 1700+ at 1950
Abit KR7A-RAID
512MB Crucial PC-2100
All in Wonder 8500DV 64MB
Soundblaster Live! MP3