Hello.
I've seen posts all over the net saying unreal 2 goes slow even on the best systems, yet
I run it fine with x4AA/x16AF at 1024x768. its not exactly special, blackhawk down is a much bigger resource hog and in multiplayer you can get 30-40 fps as opposed to 60-70 in single player.
I guess there should be a point to my rambling, eh? what is the difference between the U2 and UT2k3 engines?
what are they based on?
also, how does it run on your system? is there a difference between using a GF3/4 and a Rad 95/700?
I've seen posts all over the net saying unreal 2 goes slow even on the best systems, yet
I run it fine with x4AA/x16AF at 1024x768. its not exactly special, blackhawk down is a much bigger resource hog and in multiplayer you can get 30-40 fps as opposed to 60-70 in single player.
I guess there should be a point to my rambling, eh? what is the difference between the U2 and UT2k3 engines?
what are they based on?
also, how does it run on your system? is there a difference between using a GF3/4 and a Rad 95/700?
