Unreal 1, Deus Ex, UT99 DirectX 10 Renderer release

EvilComputer92

Golden Member
Aug 25, 2004
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Well, The Unreal Engine 1 has gone officially from DirectX 5 to 10 over the course of 12 years. List of features below.

It can also be used in conjuction with ENBseries for adding bloom and bump mapping to these games.

Works with all Unreal Engine 1 games

link

Features


* Complete. Implements the full range of Unreal graphics functionality such as reflective surfaces, detail and compressed textures (i.e. works with New Vision mod), fog.

* Consistent. Looks good whether full screen or windowed, on whatever graphics card's being used. No washed out or dark graphics. Screenshots look like they do in-game.

* Niceties: supports various quality improvements such as anti aliasing and anisotropic filtering, see below.

* Always runs in 32 bit color mode, always has all game detail settings enabled.

* Fixes various graphics glitches present in other renderers (shimmering surfaces, etc.).

* Forces the game to run on one processor(core).

* Deus Ex: instead of the 16 lowest, the 16 highest supported resolutions are shown in the video settings dialog.

* Increased depth precision

* Automatically adjusts field of view to aspect ratio

* Optional parallax occlusion mapping for detail textures

* Alpha to coverage anti aliasing for smoother grates etc.


Supported games


* Unreal Gold. Tested with Steam version (226).

* Unreal Tournament. Tested with Steam version (436).

* Deus Ex. Tested with Steam version (1.112fm). The most well-tested of the games.

* Unreal (non-Gold). Unfortunately I haven't been able to test this. Might only work with version 224 (and earlier?) while the Gold renderer might work with 226final. I apologize for the inconvenience.

* Rune. Tested with Rune 1.07 and Halls of Valhalla 1.07.
 

nakedfrog

No Lifer
Apr 3, 2001
61,039
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It's getting harder and harder to keep putting off loading up that Deus Ex GOTY edition I got with something-or-other.
 

raystorm

Diamond Member
Apr 24, 2001
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God I loved Rune years ago. The multiplayer melee was pretty fun too.
 

shortylickens

No Lifer
Jul 15, 2003
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My only interest is in Deus Ex.

Hmmmm, nice, but doesnt help me. I'm still in WinXP, and I dont feel like dealing with those unnofficial hacks to get DX 10 running in XP. And the DirectX 9 patch really didnt seem to do much for me the last time I used it.
But still, this is a step in the right direction.
What we really need is a complete rebuild. Theres too many folks who cant run it at all because of modern hardware and OS's. Compatibility Mode normally doesnt work, though some of the unnofficial patches are actually pretty useful.
They need to rebuild the game with a slightly newer engine and make it functional on a wide variety of system configs. There was a homebrew project to get it working under the Unreal 2 engine but I dont think it was ever completed.
 

damocles

Diamond Member
Oct 9, 1999
5,105
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I am sooo buying Deus Ex off Steam. One of the best games I have ever played
 

CP5670

Diamond Member
Jun 24, 2004
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This isn't needed for compatibility with modern PCs. You could always play any Unreal-based game with the custom UTGLR rendering paths.
 

SonicIce

Diamond Member
Apr 12, 2004
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enter BFG10k in 3..2..

hows this compare to the enhanced opengl rendered (site is down right now)
 

Fox5

Diamond Member
Jan 31, 2005
5,957
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Originally posted by: shortylickens
My only interest is in Deus Ex.

Hmmmm, nice, but doesnt help me. I'm still in WinXP, and I dont feel like dealing with those unnofficial hacks to get DX 10 running in XP. And the DirectX 9 patch really didnt seem to do much for me the last time I used it.
But still, this is a step in the right direction.
What we really need is a complete rebuild. Theres too many folks who cant run it at all because of modern hardware and OS's. Compatibility Mode normally doesnt work, though some of the unnofficial patches are actually pretty useful.
They need to rebuild the game with a slightly newer engine and make it functional on a wide variety of system configs. There was a homebrew project to get it working under the Unreal 2 engine but I dont think it was ever completed.

Deus Ex worked for me on both WinXP and Vista. Had to use the DX9 patch, it was unplayable with any of the other renderers. (I think I may have gotten opengl working fine on vista, but not xp)
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,000
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Originally posted by: SonicIce
enter BFG10k in 3..2..

hows this compare to the enhanced opengl rendered (site is down right now)
LOL, you read my mind dude. :p

I can't test it because it won't run on XP, but I'll check it out again when/if I move to Windows 7.

For now I'm using the updated OpenGL renderer from oldunreal along with the high resolution texture pack. The game looks amazing on my 30" at 2560x1600 with 16xAF and 16xS.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
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Originally posted by: CP5670
This isn't needed for compatibility with modern PCs. You could always play any Unreal-based game with the custom UTGLR rendering paths.
Extrapolate please.
 

EnzoLT

Golden Member
Jul 18, 2005
1,843
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Originally posted by: shortylickens
Originally posted by: CP5670
This isn't needed for compatibility with modern PCs. You could always play any Unreal-based game with the custom UTGLR rendering paths.
Extrapolate please.

you mean elaborate?
 

CP5670

Diamond Member
Jun 24, 2004
5,657
760
126
Originally posted by: shortylickens
Originally posted by: EnzoLT
Originally posted by: shortylickens
Originally posted by: CP5670
This isn't needed for compatibility with modern PCs. You could always play any Unreal-based game with the custom UTGLR rendering paths.
Extrapolate please.
you mean elaborate?
Compliance.

You can use one of the UTGLR renderers MSCoder linked to. All three of them work well. The only other possible issue is the multi-core timing glitch, for which there are various solutions, although it only happens on some processors.

In fact, I think even the original DX7 renderer still works, although the performance is much worse than it should be.
 

EvilComputer92

Golden Member
Aug 25, 2004
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If your using the D3D9 or D3D10 renderers also give ENBseries a try. It adds in bloom into
UE1 games and is adjustable with several settings.
 

tokie

Golden Member
Jun 1, 2006
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Is anyone else getting a really dark screen with this renderer? Even with the brightness jacked all the way up it still looks insanely dark.