Originally posted by: CKDragon
Originally posted by: Slappy00
Originally posted by: CKDragon
Originally posted by: EvilComputer92
I'm fine with linear games as long as their not too heavily scripted, like in half life 2 where a wall collapses perfectly so you can walk over the bricks and onto a ledge.
I'd like to get an assist in this threadjack by mentioning that there was a recent quote (I believe it was out of the Games Developer Conference) the other day of a BioWare producer saying that Mass Effect is the most non-linear game they've ever developed.
Thinking back to
Baldur's Gate, I'm not sure how that's possible but the idea of it makes me feel things I shouldn't feel over a video game.
BG and BG2 and Fallout were all made by Black Isle not Bioware just in case there was some confusion there.
For old farts like me who like their RPGs turn-based and 3rd person there was no better company that could churn out games that let you do anything (esp the US version of Fallout2).
Bioware is not Black Isle 2 nor will it ever be, and to be honest bioware games are pseudo-nonlinear. The games are divided in areas that you can choose which order you complete but once in the area you cannot simply just do whatever you want. The best example I can think of that lets you do whatever you want was morrowind and oblivion. They let you create your character and off you went. Wanna kill random NPCs? Go for it. Wanna kill main storyline NPC? Sure, but you canot finish the game (disabled in oblivion but you can undo it with a mod). Wanna not finish the main story... ever but just explore and do quests for different factions? Fine
I love Oblivion and with user mods everywhere it is the best game for people who like the freedom to role-play. Not sure if this is out for the ps3 but its out for the 360.
/wants Black Isle back
/sniff
I'm no expert and I know Wikipedia isn't the
most reliable source, but is this flat out wrong, then?
http://en.wikipedia.org/wiki/Baldurs_Gate (Developer: Bioware, Publisher: Black Isle)
http://en.wikipedia.org/wiki/B...ate_II:_Shadows_of_Amn (Developer: Bioware, Publisher: Black Isle)
EDIT:
Bioware's official website sure wants to take credit for them.
I'm not trying to be antagonistic, I'm genuinely interested if there is a back story to what you said. We all just witnessed 2K Games changing Irrational Games into 2K Boston right before their major BioShock release, so I'm sure something like that has happened before.