- Jun 30, 2004
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I've already said this in other posts: I've built an SLI rig only once before and Haven't bother much with graphics overclocking. I always thought the details of "Manage 3D graphics" seemed a bit . . . arcane . . . I'm learning -- slowly.
I posted a thread in the gaming forum, but I don't think the answers there are forthcoming.
First -- I've discovered that certain types of video errors, sometimes with symptoms of "graphics driver failed and recovered," borked configuration of Media Center and other things will upset the power-saving feature of my 970 cards. It all settles out if you disable then re-enable SLI: the core and memory clocks return to their low-end levels.
Second -- and here comes the question -- I installed the Steam Assetto Corsa Racing Simulator. It had worked flawlessly on my other system with a GTX 780 card. On the 2x 970 SLI system, once you hit the "drive" button within the software, the screen blanks and the monitor returns the "out of range" message -- as if you'd selected a refresh rate too high. This also borks the power-saving clock level for SLI.
I finally discovered that turning off "full screen rendering" within Assetto Corsa makes the problem go away.
What the hell is "full screen rendering?"
I posted a thread in the gaming forum, but I don't think the answers there are forthcoming.
First -- I've discovered that certain types of video errors, sometimes with symptoms of "graphics driver failed and recovered," borked configuration of Media Center and other things will upset the power-saving feature of my 970 cards. It all settles out if you disable then re-enable SLI: the core and memory clocks return to their low-end levels.
Second -- and here comes the question -- I installed the Steam Assetto Corsa Racing Simulator. It had worked flawlessly on my other system with a GTX 780 card. On the 2x 970 SLI system, once you hit the "drive" button within the software, the screen blanks and the monitor returns the "out of range" message -- as if you'd selected a refresh rate too high. This also borks the power-saving clock level for SLI.
I finally discovered that turning off "full screen rendering" within Assetto Corsa makes the problem go away.
What the hell is "full screen rendering?"