UH-OH! Valve messed up......AGAIN!!!

warcrow

Lifer
Jan 12, 2004
11,078
11
81
WTF!!!

Looks like the FULL STORY of HL2 was released when they started streaming content via Steam to users. There was a text file included in the streamed data thats used for closed caption. Now people are posting the story across the web. Bleh. You wont see me doing it here, its morally and legally wrong.

This is getting sad....

Source!
 

warcrow

Lifer
Jan 12, 2004
11,078
11
81
Most of them, no. But HL2 I honestly was curious about the story. What happened to Black Mesa? What happened to Gordon? The story in HL1 was pretty cool.
 

Pocatello

Diamond Member
Oct 11, 1999
9,754
2
76
The fat guy messed up again. Now if Valve can concentrate on finishing the game rather than be a spokeperson for ATi and screwing up, we can see HL2 before the demons from Mars arrive!
 

Yanagi

Golden Member
Jun 8, 2004
1,678
0
0
Oh sh!t. Now we have to wait 4 more years so they can re-write the storyline. hehe how ironical if I would be right.
 

HostVisions

Banned
Jan 15, 2002
418
0
0
I'm just glad they steamed out the CS:S files yesterday as promised. Can't wait until tomorrow to get to play this puppy!
 

DefRef

Diamond Member
Nov 9, 2000
4,041
1
81
It's been nearly SIX YEARS since Half-Life came out and what, exactly, has Valve done since? Counter-Strike? User mod. Day of Defeat? USER MOD! Buying up TFC and porting it or converting all their old IP to Source isn't exactly blazing trails in game design, is it? Remember the movies for TF2 that came out in 1999 or 2000?!? (Duke Nukem Forever may be vaporware, but beyond a dozen screenshots and one trailer, for all we know, they've been actually working on the game instead of working on movies to show that they're working on the game that never comes.)

Add to this sorry record of inaction, Gabe's decision to take bribes to favor one video card manufacturer; their attempt to become the M$ of online distribution by forcing everyone to clamp their lips on the Steam pipe - I don't recall Xbox Live being mandatory, ya dig? - to get the full effect of the game; the sub-AOHell (l)user attention to basic security processes; the missed ship dates - hell, they couldn't even get the bogus benchmarking tool out, prolly cuz it would've revealed their ATI whoring - and constant screwing up, like RELEASING THE PLOT IN A TEXT FILE (since when has CC been used to reveal storyline?It's for dialogue, unless this was the script and not just the plot) shows that if it wasn't for the towering stature of HL, we'd be making jokes about Gabe like we did about John Romero? Remember that hype meister?
 

ChurchOfSubgenius

Platinum Member
Jan 25, 2001
2,310
0
0
Originally posted by: DefRef
It's been nearly SIX YEARS since Half-Life came out and what, exactly, has Valve done since? Counter-Strike? User mod. Day of Defeat? USER MOD! Buying up TFC and porting it or converting all their old IP to Source isn't exactly blazing trails in game design, is it? Remember the movies for TF2 that came out in 1999 or 2000?!? (Duke Nukem Forever may be vaporware, but beyond a dozen screenshots and one trailer, for all we know, they've been actually working on the game instead of working on movies to show that they're working on the game that never comes.)

Add to this sorry record of inaction, Gabe's decision to take bribes to favor one video card manufacturer; their attempt to become the M$ of online distribution by forcing everyone to clamp their lips on the Steam pipe - I don't recall Xbox Live being mandatory, ya dig? - to get the full effect of the game; the sub-AOHell (l)user attention to basic security processes; the missed ship dates - hell, they couldn't even get the bogus benchmarking tool out, prolly cuz it would've revealed their ATI whoring - and constant screwing up, like RELEASING THE PLOT IN A TEXT FILE (since when has CC been used to reveal storyline?It's for dialogue, unless this was the script and not just the plot) shows that if it wasn't for the towering stature of HL, we'd be making jokes about Gabe like we did about John Romero? Remember that hype meister?

WOW, nice rant.
 

Beau

Lifer
Jun 25, 2001
17,730
0
76
www.beauscott.com
Originally posted by: n0cmonkey
Does anyone play these games for the story?

I do. It's the one thing that games today lack. Too much emphasis is put on graphics anymore. Time for dynamic game with better AI involved in storyline.
 

cw42

Diamond Member
Jan 15, 2004
4,227
0
76
yes, valve does suck. however, i'd still rather play CS than Doom3.

btw someone cracked CSS already and its being released in places i dont kno about.
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
warcrow, thank you for having a heart and not posting the story.

Does anyone play these games for the story?
Hah, if the story was all the interested me, then I would just read a book. There is more to it than that, but the story definitely plays a part of the whole.

Just goes to further prove that Steam sucks a big fat one
Yes, time and time again it is proven.

clamp their lips on the Steam pipe
:)

shows that if it wasn't for the towering stature of HL, we'd be making jokes about Gabe like we did about John Romero? Remember that hype meister?
I agree that HL has done nothing. Gabe has become an icon because of one game, yet my favorite game = Unreal, I still have no knowledge of who made that. And they have a bigger franchise. Gabe is a dork who got lucky making one thing correctly. And it still had bugs that kept you from continuing the game - HL.

People placed him on a pedestal that he doesn't deserve. Think about it, he only made 1(one) game 6 years ago. And has done nothing after that except get fatter. This guy is huge. He's been working on HL2, but we will see if it was 6 years work. Doom3, only took 4 years.



And what's wrong with John Romero?


i'd still rather play CS than Doom3.
not me, no sir.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: DefRef
It's been nearly SIX YEARS since Half-Life came out and what, exactly, has Valve done since? Counter-Strike? User mod. Day of Defeat? USER MOD! Buying up TFC and porting it or converting all their old IP to Source isn't exactly blazing trails in game design, is it? Remember the movies for TF2 that came out in 1999 or 2000?!? (Duke Nukem Forever may be vaporware, but beyond a dozen screenshots and one trailer, for all we know, they've been actually working on the game instead of working on movies to show that they're working on the game that never comes.)

Add to this sorry record of inaction, Gabe's decision to take bribes to favor one video card manufacturer; their attempt to become the M$ of online distribution by forcing everyone to clamp their lips on the Steam pipe - I don't recall Xbox Live being mandatory, ya dig? - to get the full effect of the game; the sub-AOHell (l)user attention to basic security processes; the missed ship dates - hell, they couldn't even get the bogus benchmarking tool out, prolly cuz it would've revealed their ATI whoring - and constant screwing up, like RELEASING THE PLOT IN A TEXT FILE (since when has CC been used to reveal storyline?It's for dialogue, unless this was the script and not just the plot) shows that if it wasn't for the towering stature of HL, we'd be making jokes about Gabe like we did about John Romero? Remember that hype meister?

AMEN!
 

Parrotheader

Diamond Member
Dec 22, 1999
3,434
2
0
Originally posted by: Beau
Originally posted by: n0cmonkey
Does anyone play these games for the story?

I do. It's the one thing that games today lack. Too much emphasis is put on graphics anymore. Time for dynamic game with better AI involved in storyline.
I do too. That's the reason Half-Life and the entire Thief series are among my favorite games ever. The storyline and environment/ambience/setting was the core of what made those games great and still fun to play to this day.
 

CubicZirconia

Diamond Member
Nov 24, 2001
5,193
0
71
It's been nearly SIX YEARS since Half-Life came out and what, exactly, has Valve done since? Counter-Strike? User mod. Day of Defeat? USER MOD! Buying up TFC and porting it or converting all their old IP to Source isn't exactly blazing trails in game design, is it?

So you're saying they've made the Half Life brand hugely popular without doing a damn thing? Sounds like a heck of a gig.

Gabe's decision to take bribes to favor one video card manufacturer;

I really don't see how that's any different than the games that feature a Nvidia "way it's meant to be played" ad before the menu (unreal comes to mind). And who knows if the game will actually run better on ati cards. No one until it actually comes out.

their attempt to become the M$ of online distribution by forcing everyone to clamp their lips on the Steam pipe

Oh no they're trying to make money. We wouldn't want that.

if it wasn't for the towering stature of HL, we'd be making jokes about Gabe like we did about John Romero?

I've yet to see any "Gabe Newell is going to make you his bitch" ads.


Don't get me wrong, I can see where you're coming from. Valve has made what, one game? One game thats quality has been so overblown due to the success of user made mods that no one out there still has an objective view on half life. Everyone is excited for Half Life 2 not because of Half Life 1, but because of all the mods that have given the game continued popularity. But considering that all Valve has done is make one game, they've done a damn good job of marketing. Because if you look at the size of the community, you'd think they've made 100.
 

Parrotheader

Diamond Member
Dec 22, 1999
3,434
2
0
Originally posted by: CubicZirconia
Everyone is excited for Half Life 2 not because of Half Life 1, but because of all the mods that have given the game continued popularity.
Well I'm just speaking for myself here, but I know I for one am excited because of the original, single-player game. The only HL mod I ever played semi-regularly was TFC, and that was an official mod released by Valve (I think; know it was 'official', not sure if Valve did it or not.) I tried CS and thought it was alright, but didn't understand the hype. Day of Defeat was ok too, but Wolfenstein, Medal of Honor and others were out not long after and took the luster off it.

It might be blasphmey, but I could care less if there was a multiplayer component to the game (although I wouldn't mind another TF pack.) I just hope I'm able to get to get even a fraction of the immersive, single-player experience I got when I first fired up Half-Life six years ago. It made all the other single-player games I'd experienced up to that point pale in comparison. I doubt this one will be able to live up to the lofty expectations of people like myself who it made such an impact on, but hopefully it'll come close.
 

43st

Diamond Member
Nov 7, 2001
3,197
0
0
OMG!!! The story is leaked!! Now all the hackers are going to hack the story and we'll have cheats EVERYWHERE!!! OMG VALVE what have you done!!! :p
 

DefRef

Diamond Member
Nov 9, 2000
4,041
1
81
Originally posted by: Parrotheader
Originally posted by: CubicZirconia
Everyone is excited for Half Life 2 not because of Half Life 1, but because of all the mods that have given the game continued popularity.
Well I'm just speaking for myself here, but I know I for one am excited because of the original, single-player game. The only HL mod I ever played semi-regularly was TFC, and that was an official mod released by Valve (I think; know it was 'official', not sure if Valve did it or not.) I tried CS and thought it was alright, but didn't understand the hype. Day of Defeat was ok too, but Wolfenstein, Medal of Honor and others were out not long after and took the luster off it.

It might be blasphmey, but I could care less if there was a multiplayer component to the game (although I wouldn't mind another TF pack.) I just hope I'm able to get to get even a fraction of the immersive, single-player experience I got when I first fired up Half-Life six years ago. It made all the other single-player games I'd experienced up to that point pale in comparison. I doubt this one will be able to live up to the lofty expectations of people like myself who it made such an impact on, but hopefully it'll come close.
This pretty much took the words out of my mouth. Other than the expansion packs and the Gunman TC (which was darn good for a community title), I never touched the MP part other than some DM and TFC. I tried CS once and found the "stop and shop" component annoying and my mad Quake 2/3/UT skilz (read: rocket spamming) pretty much useless, so my affinity for the original HL is based on the SP part of the game itself. I remember calling my g/f and e-mailing friends when I finished that, an experience I don't think I've ever repeated.
 

CubicZirconia

Diamond Member
Nov 24, 2001
5,193
0
71
Originally posted by: Parrotheader
Originally posted by: CubicZirconia
Everyone is excited for Half Life 2 not because of Half Life 1, but because of all the mods that have given the game continued popularity.
Well I'm just speaking for myself here, but I know I for one am excited because of the original, single-player game. The only HL mod I ever played semi-regularly was TFC, and that was an official mod released by Valve (I think; know it was 'official', not sure if Valve did it or not.) I tried CS and thought it was alright, but didn't understand the hype. Day of Defeat was ok too, but Wolfenstein, Medal of Honor and others were out not long after and took the luster off it.

It might be blasphmey, but I could care less if there was a multiplayer component to the game (although I wouldn't mind another TF pack.) I just hope I'm able to get to get even a fraction of the immersive, single-player experience I got when I first fired up Half-Life six years ago. It made all the other single-player games I'd experienced up to that point pale in comparison. I doubt this one will be able to live up to the lofty expectations of people like myself who it made such an impact on, but hopefully it'll come close.

I guess my point was that without the success of MP mods, there probably wouldn't be nearly as much hype surrounding the launch of Half Life 2. I didn't mean that no one is excited about the SP part of the game, only that the mass anticipation surrounding the game is more a product of its continued MP existance. Thanks to the MP Half Life has never really gone away like most other 6 year old games.
 

HostVisions

Banned
Jan 15, 2002
418
0
0
Meh, I thought the SP game was 'good'. I actually QUIT the game once you got to the alien world as it just got too stupid for my tastes. I watched the video of the guy who beat the game in 45 minutes and see that I didn't make a mistake, although the ending cutscene was very good.