- Dec 12, 2001
- 27,052
- 357
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Can you say finally?
http://www.ign.com/articles/2012/09/05/ubisoft-officially-ditches-always-on-pc-drm
http://www.ign.com/articles/2012/09/05/ubisoft-officially-ditches-always-on-pc-drm
If they patch existing games to remove it, then I might consider buying an Ubi game again someday. Maybe.
Short response was they are using a one time activation (probably per install) with unlimited activations.
Good on Ubi for listening to gamers.
Yes indeed.Can't read it right now, but does that mean AC3 releasing next month will have less annoying DRM?
Much of the goodwill earned was negated by the final quote:
"looking at adopting more F2P models in the future to try to recoup lost revenue."
Except for a few exceptions (TF2, Tribes), F2P has a long way to go before it becomes my primary gaming experience.
F2P is a viable model though. Look at LoL, Dota 2, HoN. Valve is banking on the fact that everyone wants a full game for free and will pay for hats for characters.
No good will should be lost over this. They are going to be GIVING away their games for free. Now, how these games utilize the F2P model and their gameplay will determine if Ubisoft can die in a fire or not. The Free 2 Win model is terrible.
"looking at adopting more F2P models in the future to try to recoup lost revenue."
F2P is a viable model though. Look at LoL, Dota 2, HoN. Valve is banking on the fact that everyone wants a full game for free and will pay for hats for characters.
No good will should be lost over this. They are going to be GIVING away their games for free. Now, how these games utilize the F2P model and their gameplay will determine if Ubisoft can die in a fire or not. The Free 2 Win model is terrible.
You mean Pay to win? Like the game is free but the guy with $100 spare money can buy all the weapons and special ammo that is more powerful and rank up in the first day. Others doing it the old fashioned way suffer with useless weapons and no upgrades.
Or the worse method, limited ammo and health unless you have deep pockets and buy packs for $5 a pop.
Yeah that isn't ideal, but look at games now. Pay $60 up front and then get nickel and dimed for DLC anyway. At the very least, F2P games can function as sort of a demo.I was looking at Gotham City Impostors, as it recently went F2P. When you look at all the DLC it comes to $150. I would rather pay $60 for a complete game. Well, not $60 for GCI, but nickel and dimming adding up to 3 x the retail price is ridiculous.
