• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Two Worlds 2, my impression...

warcrow

Lifer
I've been in need of a fun, open world WRPG for months. Two Worlds 2 was on sale at Kmart for $40 so I decided to pick it up and form my own opinions about this incredibly divisive game.

So let's get to it, but first please keeping in mind that I've played the game for roughly 4-5 hours.

First off--the voice acting is awful. It's bad. Really bad. The protagonist is especially offensive because he cannot--nay, he will not--get excited about ANYTHING. And he insists on speaking through his throat, mumbling & bumbling his way through conversations much in the same way a 68 year old Harrison Ford does. At one point in the game I ran into a thug, and I swear to god it sounded like it was probably the sound engineers mother tucking her chin in, pushing her chest out and grunting to sound like a burly man.

Initially the melee combat has consisted of wack-wack-wacking my opponents as I mash the buttons. The temperamental "auto" targeting tries to do its job, but it's usually no help. It's kind of a mess. Ranged combat seems to be ok, and if leveled up correctly could probably be great. I havent messed around with the spell casting/magic crafting but it looks pretty cool and unique.

The inventory system is a mess. There is no way (that I'm aware of) to sort your items, which gets to be more tedious as you collected stuff. TW2 actually has a fairly robust crafting system and you do collect a ton of stuff from all over. That coupled with the fact that you have the ability to tear down items for their essential parts (iron, leather, etc) in your inventory to cannibalize and augment existing items, or even craft new ones.

The first hour of the game is drab, tedious and practically a waste of time. I seriously considered turning the thing off and counting my loses. But once the world opened up I found myself pushing forward to see what was around the corner. I mean despite all these flaws I began to push forward to see what's next.

Reality Pump, the developers, really do love their graphical effects and are so not ashamed to prove it. Every road I roamed seemed to lead to into horizon blinding me with god rays. I don't think I've ever seen a game abuse HDR, bloom and DoF (depth of field) quite like this game. The character models vary from This-Is-My-First-3D-Render to average, but are never really good. The animations are janky, at times uncomfortable to watch and rarely amusing.

And yet despite all the bad, once I got past the first hour and the game opened itself up, for whatever reason I couldn't stop playing. I began to see past the flaws and noticed a bit of charm.

As I leveled up, my character gained the ability to dual-wield weapons and learn effective combat moves. The combat went from a flailing atrocity to something doable. The environments have varied enough to keep me interested, and admittedly have made me stop in my tracks a few times. Those sun-drenched visuals have their moments where they create spectacular vistas. The sense of discovery is there, and has it's way of pulling down unexplored paths. The lock picking mini-game is actually kinda fun, and definitely above the ME2 and oblivion's. There is a ton of loot to be had, and with the fast travel system is easy enough to sell off. The crafting system is effective and rewarding to use.

Also there are things I haven't done yet: Finding and riding a mount, sailing, magic crafting and spell use, gambling, mulitplayer and probably more that I'm not even aware exists.

Wrap that all up together and the game has turned into something that's getting more and more fun to play. I think part of the sway is thanks to me desire to play an open world WRPG, and it's began to scratch that inch. But really a player shouldn't be expected to tread through as much as you have to do in Two Worlds 2 to find something enjoyable.

I'll continue to report back on how things go, but honestly I'm looking forward to getting home later today and playing. That's gotta mean something...
 
Oh and here are some cool resources for those adventurous enough to join me in playing.

Console Commands: Surprisingly this game features a console much like a lot of PC games where you can enter commands. This allows one to alter some graphical effects to either increase the frame rate or avoid annoyances like too much bloom. Here's how it works on the X360 for anyone who's interested(it's also featured on the PS3, I dont know the commands though):

When you're in the game (not the menus) hold down the RB & LB buttons and input the following:

Start, Up (D-Dad), Start, Down (D-Pad).

Done correctly yields a black box to enter the commands. Hit "X" and the virtual keyboard comes up. The following are a few graphical commands i've played with. It's up to you to determine what's worthwhile:


cam.bank.move 0 - Reduces camera wobble
engine.bloommultiplier 0 - Turns off bloom
engine.edgeaablend 0 - Forces AA on objects
engine.mblurscale 0 - Turns off motion blur
engine.usedof 0 - Remove DOF
graph.enablefog 0 - Removes fog
graph.setfastrunspecialefx 0 0 0.0 - Remove fast running motion blur


It's important to note that you do have to enter these codes every time you load your game.Also, I have no idea why these awesome commands are not included in the menu system. :/


Free Downloads I tested these yesterday (1/31/11) and all but 2 did not work. I didnt take notes and dont recall which are invalid. These are used once you're in the game, just hit the start button and bring up the menu system:

Anathros Sword: 6770-8976-1634-9490
Axe: 1775-3623-3298-1928
Dragon Armor: 4149-3083-9823-6545
Elexorie Two Handed Sword: 3542-3274-8350-6064
Hammer: 6231-1890-4345-5988
Lucienda Sword: 9122-5287-3591-0927
Scroll- Bonus Map: 6972-5760-7685-8477
Two Handed Hammer: 3654-0091-3399-0994

Also, here is a picture of the game taken off screen:

DSC_8086.jpg
 
That first couple hours of disgust changing slowly to actually enjoying the game is exactly what I had with the first one.
 
The first one was terrible. I managed to beat it, but only due to sheer stubbornness when I couldn't get more than $15 trade in, two weeks after release.
 
First one was the worst game I have played in recent memory.

Don't think I would have the patients or time to get into this one. One of the benefits of limited gaming time I guess.. You get (have) to be picky 😉
 
Last edited:
Sounds like they didn't improve on anything from the first one. What a disappiotment. The only good thing about the first one was the world was huge and it made you want to explore. Some of the quests were enjoyable too. The voice acting was terrible in that one also. I think three people did the voices for the whole world. Oblivion was far better.
 
Sounds like they didn't improve on anything from the first one. What a disappiotment. The only good thing about the first one was the world was huge and it made you want to explore. Some of the quests were enjoyable too. The voice acting was terrible in that one also. I think three people did the voices for the whole world. Oblivion was far better.

Yeah, Oblivion used EIGHT people for all the voices! I kid, I kid. I'm thoroughly enjoying Oblivion at the moment, but the games are very similar in many respects. Playing Oblivion in third person feels a lot like Two Worlds, even the combat gets kind of wonky like it is in TW.
 
That first couple hours of disgust changing slowly to actually enjoying the game is exactly what I had with the first one.

Unfortunately I wasn't able to get past this. The first hour was simply so terrible that I lost all hope and sent it back to Gamefly. Normally I can put up with sub-par voice acting, but this game is simply terrible. And just how bad it is is only magnified by the animations during the dialog scenes. The main character, and some of the others, just shrug their shoulders and stick their hands out to the side over and over and over while they talk. Annoyed me to no end.
 
Back
Top