Tutorials on TC Mod-making in UT2003?

Extrarius

Senior member
Jul 8, 2001
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I've been scouring the web for a few days now and so far I'm having a VERY difficult time locating tutorials on making a mod.
I know about unrealscript, I've found all kinds of tutorials on it, I've looked through the original source and made mutators and new weapons, volumes, zones, etc and so now I'm very familiar with the basics of language itself.

I've also been programming in various language over the years, so the ability to actually write code isn't the problem. Its more of an organization problem since I don't know how the entire system of UT works together.

The problem is that I don't know what to do now that I know the language.

I want to completely change the gameplay, so that mutators won't really apply, and I don't know where to even begin redefining the gameplay.

Which classes do I change, and which do I derive from to take over the gameplay and how everything works from dying, to taking damage, to respawning, to completely changing the HUD, etc.

If you know of any good resources that talk about making a TC Mod, I'd much appreciate you sharing the links with me.
 

DaveSimmons

Elite Member
Aug 12, 2001
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Order the special-edition DVD version of UT2004, dvd 2 has hours of video tutorials, plus software tools, etc.

It looks like UT2003 is going to be abandoned by most people for 2004, and people like me who ignored 2003 will jump from UT-classic to 2004. There is also a $1 million mods contest for 2004, though the top prize is a commercial engine license ($350K cost) rather than cash.
 

Extrarius

Senior member
Jul 8, 2001
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I've already preordered the special edition of 2k4. I even ordered a dvd drive so I could read the dvds =-), but I wanted to learn as much as possible in the meantime so I'd be able to really start getting stuff done when I get ut2k4.
 

DaveSimmons

Elite Member
Aug 12, 2001
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Makes sense, they've probably kept a lot of the core design from 2003 to 2003+1.

I assume you know about www.GamaSutra.com, GameSpy's Planet Unreal, and have already used Google. Sorry I can't help more, but doing some modding is still only on my to-do list.
 

Extrarius

Senior member
Jul 8, 2001
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I've already searched google and gamespy, yes. I hadn't though of searching gamasutra, but for some reason the feature page, the search page, and several others won't load for me.
 

skarydrunkguy

Senior member
May 18, 2003
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you could try contacting your local community college and take a class in 3d modelling or something... usually they teach generic (maya, 3dsmax, xsi, or some elcheapo freeware like milk3d), but most principles can translate easily enough to your proggie of choice.
 

Extrarius

Senior member
Jul 8, 2001
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Originally posted by: skarydrunkguy
you could try contacting your local community college and take a class in 3d modelling or something... usually they teach generic (maya, 3dsmax, xsi, or some elcheapo freeware like milk3d), but most principles can translate easily enough to your proggie of choice.
I don't need to model though, I just need to know how to do it on the scripting side. Like I said, I can do the parts individually but I'm not sure how to make the parts into a mod that overrides existing things and adds new ones.
 

Extrarius

Senior member
Jul 8, 2001
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No modders for ut2k3? There must be some, but I've posted on several modding forums and here and nobody knows anything apparently =-/
 

Lonyo

Lifer
Aug 10, 2002
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Maybe try the Unreal Tournament forums? I think some of the programmers for the game sometimes go there, even if they can't help, they might be able to point you in the right direction, or try some IRC networks, see who might be there who can give you a hand?