Lonbjerg
Diamond Member
- Dec 6, 2009
- 4,419
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Is it really that hard for you to admit that you're wrong?
You still don't get the difference between CUDA, PhysX and APEX...so stop making false arguments ^^
Is it really that hard for you to admit that you're wrong?
Hmmm talk about hypicrical; when Nvidia did this; it wasn't Nvidia's fault but AMD needed to work on their drivers......
Now AMD's working with more publishers; its AMD's fault? Just pointing out the hypocricy.....
I do think the whole Tomb Raider is borked for all Nvidia users is over board; as we've had several here running it wthout issues.....
Does the game have some performance isues? Yep; but not nearly as bad as people attempt to claim. But it is fun to watch
Ive tightened collision with the character as much as possible, which hopefully will help a little. We are also looking at simulation issues with hair spazzing out during camera cuts and erratic movements, and will hopefully have a fix for this as well soon. Lastly, well try to weight down the hair simulation a little more, as many of you find the current implementation too floaty. It may take a few days, but know that someone is actively working on these things. And thank you for your continued support.
Yeah, RegressFX was not even ready to ship like the whole game. It's crushing left and right on 66% of the market hardware, the built-in benchmark is nothing else than a cheat to promote AMD hardware and RegressFX is much more unrealistic than the static hair...
A shame for the developer team because Sleeping Dogs and Hitman have much less problem and run flawless on every hardware...
You mean this dev is a hypocrite?
I seriously LOL'ed at this post. Cheating.:awe:
http://en.wikipedia.org/wiki/Cheatingan immoral way of achieving a goal. It is generally used for the breaking of rules to gain advantage in a competitive situation. Cheating is the getting of reward for ability by dishonest means
You didn't answer, can you run physx turbulance on the cpu, yes or no ?
That's great that nVidia is working with the developers to improve GeForce experiences in this nice gaming title -- no blame -- apologies to their customer base --- getting to work!
I'm correcting a false claim(So I am not the one a blame here, try harder next time), but cute of you to come to his rescue...too bad you didn't bring any arguments with you :whiste:
Since when CPU architecture and GPU architecture uses the same sets of libraries? Doesn't CUDA have a special compiler changin C/C++ to a pile of 0/1?There has only been one PhysX...ever since the AGEIA days.
You don't code one way for the CPU and one way for the GPU.
This only apply to emulating GPU physx on CPU.What any SANE developer then does, it make sure you cannot enable any setting that would bring your system to it's knees...otherwise the volume of the whine of uninformed games would consume all their time.
Because of some nice flags, set by the developer in the code, not because of any code limitations.
So your "argumentation" is that because you know nothing about how PhysX actually works...you are right?
*facepalm*
Versions 186 and newer of the ForceWare drivers disable PhysX hardware acceleration if a GPU from a different manufacturer, such as AMD, is present in the system.[14] Representatives at Nvidia stated to customers that the decision was made due to development expenses, and for quality assurance and business reasons.[15] This decision has caused a backlash from the community that led to the creation of a community patch for Windows 7, circumventing the GPU check in Nvidia's updated drivers. To counter this patch, Nvidia implemented a time bomb in driver versions 196 and 197 that slowed down hardware accelerated PhysX and reversed the gravity
Every GPU accelerated physX code will run only on CUDA due to compiler. You can force it to run on CPU if you have C/C++ code of the effect.Name me a PhysX feature that is GPU exclusive in the code and cannot run on a CPU (albeit at a useless level aka <1FPS)?
Besides, you are again confusing things, instead of asking about PhysX can run on AMD GPU's/Intel IGP, the correct question would be:
Can AMD GPU's or Intel IGP's run CUDA?
So you are saying because Intel HD4000 cannot run CUDA...that is evidence for 2 types of PhysX?
Just look at those indicated minimums shoot skyward for nVidia cards upon the first patch this morning. Wonder what new drivers will bring along with it...
Just look at those indicated minimums shoot skyward for nVidia cards upon the first patch this morning. Wonder what new drivers will bring along with it...
Yes it did.Do you know if it fixed the missing effects when in fullscreen mode too? Nice bump there anyway![]()
Yes it did.
I'm kind of interested to know if many Radeon users are experiencing somewhat frequent crashing as well. The reason I ask is I assumed it was as a result of the games issues with nVidia cards, but what I have noticed is the crashes I'm getting almost always seem to coincide with some kind of major sound event. I'm using a G930 Headset if it matters, so it's nothing to do with nVidia's HDMI audio if it's even audio related to begin with.Thanks. I installed the latest beta drivers and have the latest patch. But now the game crashes after a while with a "stopped responding and needs to close" popupEhh...
I'm kind of interested to know if many Radeon users are experiencing somewhat frequent crashing as well. The reason I ask is I assumed it was as a result of the games issues with nVidia cards, but what I have noticed is the crashes I'm getting almost always seem to coincide with some kind of major sound event. I'm using a G930 Headset if it matters, so it's nothing to do with nVidia's HDMI audio if it's even audio related to begin with.
One thing struck me...why won't AMD let this run on X86 CPU's? *devils advocate*
I mean, for a looooong time we have heard people claim tha the CPU was okay for the job...were are they now? ^^
Rock stable: FX/7950@1250/1250. On my i7 system it crashes randomly when 7950 OCed to the same freq. as the FX setup. i7@stock: no problems.I'm kind of interested to know if many Radeon users are experiencing somewhat frequent crashing as well. The reason I ask is I assumed it was as a result of the games issues with nVidia cards, but what I have noticed is the crashes I'm getting almost always seem to coincide with some kind of major sound event. I'm using a G930 Headset if it matters, so it's nothing to do with nVidia's HDMI audio if it's even audio related to begin with.