- Sep 5, 2003
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Historically ATi/AMD's cards tended to perform a lot better at higher resolutions. This trend continues as in the latest games AMD seems to have closed the gap in performance at high resolutions (or perhaps NV's Kepler/Maxwell drivers are less optimized for newer games).
Newer games added by TPU: Shadow of Mordor, COD : AW, Ryse Son of Rome, Civ: BE, Alien Isolation, Dead Rising 3.
The updated performance charts more or less mean that 980 has no chance whatsoever to keep the performance crown against the 390X in high resolution gaming, which means NV's GM200/210 is a must launch in 2015 to maintain the Maxwell momentum:
1) 290X ~ 780Ti and 980 is only 9% faster than a reference 290X at 4K.
2) 295X2 is now 61% faster than a 980, a gap that increased from 49% when testing was done with older games in September.
3) Titan loses to a reference 290 non-X.
Considering the current prices of 290X, 295X2 and 290X CF, the already overpriced 980 has now entered the comically overpriced Titan / Titan Z levels.
1440P is more of the same:
1) 780Ti has nothing extra worth talking about over the 290X while 980 is just 11% faster than the 290X despite its market prices approaching near double that of the 290X.
2) 780 non-Ti reveals itself as a very poor card for high rez gaming without overclocking, barely 12% faster than Ghz Tahiti. Very disappointing for a product that cost $650 and had so much potential early on. For 780 users at 1440p or higher, overclocking is a must now to each 290/290X/970 levels of performance.
3) Titan loses to a reference 290 non-X.
Source:
http://www.techpowerup.com/reviews/Colorful/iGame_GTX_970/27.html
It's pretty remarkable that AMD's $250 290 and $300 R9 290X are barely behind the 970/980 despite being such old products. As many gamers made note of during the launch of 970/980, high resolution gaming has not really moved from 1 year ago by anything tangible. We are talking 9-12%.
If R9 390X manages a 30-35% gain over the 290X, it'll put the 980 in a mid-range $399 class for next gen products. Hopefully GM200/210 brings at least 50% performance over Titan Black and 390X delivers a solid gain over the aging 290X. :thumbsup::thumbsup:
Newer games added by TPU: Shadow of Mordor, COD : AW, Ryse Son of Rome, Civ: BE, Alien Isolation, Dead Rising 3.
The updated performance charts more or less mean that 980 has no chance whatsoever to keep the performance crown against the 390X in high resolution gaming, which means NV's GM200/210 is a must launch in 2015 to maintain the Maxwell momentum:
1) 290X ~ 780Ti and 980 is only 9% faster than a reference 290X at 4K.
2) 295X2 is now 61% faster than a 980, a gap that increased from 49% when testing was done with older games in September.
3) Titan loses to a reference 290 non-X.
Considering the current prices of 290X, 295X2 and 290X CF, the already overpriced 980 has now entered the comically overpriced Titan / Titan Z levels.
1440P is more of the same:
1) 780Ti has nothing extra worth talking about over the 290X while 980 is just 11% faster than the 290X despite its market prices approaching near double that of the 290X.
2) 780 non-Ti reveals itself as a very poor card for high rez gaming without overclocking, barely 12% faster than Ghz Tahiti. Very disappointing for a product that cost $650 and had so much potential early on. For 780 users at 1440p or higher, overclocking is a must now to each 290/290X/970 levels of performance.
3) Titan loses to a reference 290 non-X.
Source:
http://www.techpowerup.com/reviews/Colorful/iGame_GTX_970/27.html
It's pretty remarkable that AMD's $250 290 and $300 R9 290X are barely behind the 970/980 despite being such old products. As many gamers made note of during the launch of 970/980, high resolution gaming has not really moved from 1 year ago by anything tangible. We are talking 9-12%.
If R9 390X manages a 30-35% gain over the 290X, it'll put the 980 in a mid-range $399 class for next gen products. Hopefully GM200/210 brings at least 50% performance over Titan Black and 390X delivers a solid gain over the aging 290X. :thumbsup::thumbsup:
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