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Toyota announces Fluorite game engine — built on Dart/c++ api, Flutter toolkit using Filament 3D rendering engine on top of Yocto project's AGL Linux
Toyota Connected North America is Toyota Motor Corporation's subsidiary founded in collaboration with Microsoft for working on in-vehicle software, AI, and related tech initiatives. Toyota Connected developers announced at FOSDEM 2026 their Fluorite game engine as a "console grade" engine built around Flutter and Dart. Fluorite also makes use of Google's Filament 3D rendering engine.
With Fluorite they are leveraging Filament, SDL, and other well known options and relying on the Dart programming language code for both UI and game logic handling. They also have plans to integrate Jolt Physics.
Options like Unity and Unreal Engine were rejected due to proprietary blobs, resource weight, and licensing fees. Meanwhile for Godot they found long start-up times and being too resource heavy. Other options were found to be unstable or lacking a stable API.
https://www.phoronix.com/news/Fluorite-Toyota-Game-Engine
Unity Chosen by Toyota Motor Corporation for Its Next-Generation Human Machine Interface (HMI) to Enhance the In-Car Experience
SAN FRANCISCO, February 6, 2025 — Unity (NYSE: U), the leading platform to create and grow games and interactive experiences, today announced it has been selected by Toyota Motor Corporation to develop the Graphical User Interface (GUI) for Toyota’s next-generation in-car Human Machine Interface (HMI), elevating the in-car experience.
Takashi Imai, Chief Project Leader of the Digital Software Development Center at Toyota Motor Corporation, commented: “At Toyota, we are developing in-house ‘digital cockpits’ to connect drivers, vehicles, and society as part of our efforts to create innovative user experiences. Hundreds of software engineers are involved in developing instrument clusters, infotainment systems, and other components. Recently, the use of advanced 3D graphics has become commonplace in the automotive industry. However, this technology requires specialized skills that can make it difficult for newer engineers. That’s where Unity has brought real innovation.
https://unity.com/news/unity-chosen-by-toyota-motor-corporation-for-next-generation-hmi
Tesla Ditches Godot for Unreal Engine in Graphics Overhaul
Tesla switching to Epic's Unreal Engine for FSD visualizations in major upgrade
by The Tech Buzz
PUBLISHED: Wed, Aug 13, 2025, 10:36 PM UTC | UPDATED: Sat, Feb 7, 2026, 4:01 AM UTC
TL;DR:
• Tesla hacker discovers Unreal Engine code in 2025.20 firmware for Model S/X with AMD chips
• Switch from current Godot engine would upgrade FSD visualization quality significantly
• Tesla joins Rivian, Ford, GMC, Volvo, and Lotus using Epic's automotive platform
• Move signals Tesla's push for premium in-car experience as FSD competition intensifies
Tesla is quietly overhauling its Autopilot and Full Self-Driving visualizations with a switch to Epic Games' Unreal Engine, according to firmware evidence discovered in the company's latest 2025.20 update.
Currently, Tesla relies on the open-source Godot engine to render the real-time visualizations that show detected vehicles, pedestrians, traffic cones, and road markings on the car's central display during Autopilot and Full Self-Driving operation. While functional, these graphics have long been criticized as basic compared to the sophisticated interfaces promised by competitors like Mercedes-Benz and BMW.
https://www.techbuzz.ai/articles/tesla-ditches-godot-for-unreal-engine-in-graphics-overhaul
Rivian has used Unreal Engine since its R1T and R1S launch, creating immersive 360-degree vehicle visualizations. Ford's Lincoln brand recently showcased Unreal-powered interfaces in the redesigned Nautilus, while GMC integrated the engine into its Hummer EV's futuristic cockpit design. Volvo announced its partnership with Epic in 2022, and Lotus has used Unreal for its electric vehicle interfaces.
Unity China has formed partnerships with 35 global automakers, reportedly supporting 77 mass produced vehicle models and claiming approximately 85% of the domestic cockpit solution market.
Unity HMI, an “emotional” cockpit solution that combines multimodal interaction, artificial intelligence, panoramic 3D visualization, and real-time physical rendering. Designed for original equipment manufacturers (OEMs), Unity HMI offers 12 features, including 3D map visualization, driver assistance displays, dynamic ambient environments, interactive 3D vehicle control, real-time weather monitoring, immersive lighting effects, AI-based meditation functions, and augmented reality-enhanced heads-up displays.
https://kr-asia.com/unity-china-ste...igital-twins-smart-cockpits-and-in-car-gaming

