Tom's future VGA charts

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: Powermoloch
Originally posted by: munky
The future of video cards...

where's the original link? if it is supposed to be a reliable source.... FAKKKKEEE

With all these jokes going on, not sure what is real or not. Anyway, the chart is messed up to begin with... Just look at the graph... SLI performing slower than a single card of its same kind by 20% + naw...

Anyway, since this is a joke, I really do not find it funny.

Sorry, maybe I just do not get it.
 

coomar

Banned
Apr 4, 2005
2,431
0
0
Originally posted by: ArchAngel777
Originally posted by: Powermoloch
Originally posted by: munky
The future of video cards...

where's the original link? if it is supposed to be a reliable source.... FAKKKKEEE

With all these jokes going on, not sure what is real or not. Anyway, the chart is messed up to begin with... Just look at the graph... SLI performing slower than a single card of its same kind by 20% + naw...

Anyway, since this is a joke, I really do not find it funny.

Sorry, maybe I just do not get it.


that happened on some games before nvidia came out with driver fixes, I'm not sure but some games still might take performance hits using sli
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: coomar
Originally posted by: ArchAngel777
Originally posted by: Powermoloch
Originally posted by: munky
The future of video cards...

where's the original link? if it is supposed to be a reliable source.... FAKKKKEEE

With all these jokes going on, not sure what is real or not. Anyway, the chart is messed up to begin with... Just look at the graph... SLI performing slower than a single card of its same kind by 20% + naw...

Anyway, since this is a joke, I really do not find it funny.

Sorry, maybe I just do not get it.


that happened on some games before nvidia came out with driver fixes, I'm not sure but some games still might take performance hits using sli


I remember seeing a slight performance hit, but nothing around the likes of 20%. It was more like 2-3% due to the overhead of running SLI. This is from memory...