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Today's fps games are too linear.. compared to older fps games?

brxndxn

Diamond Member
I've been playing fps games since Wolfenstein 3d.. and I've noticed one thing about them - it's what makes me get bored of them quickly.. They are wayy too linear today.

Half Life 2 was a great game - but it's not like you could ever complete things in a different order.. or snipe when you're supposed to rambo.. Half Life 1 allowed you to do a few things out of order (at least how I remember it)..

Far Cry was the recent exception.. you have vast areas that can be conquered in any order.. with any method you like. I played each level more than once.. sometimes rambo-style and sometimes stealth..

But even Doom was less linear than Doom 3.. Quake less linear than Quake 2.. A big one is Deus Ex.. Deus Ex 2 was horrible compared to Deus Ex. (I blame most of that fact on Deus Ex 2 being primarily built for consoles instead of the PC.) Unreal was vast and open - an exploratory and 'scare the living crap out of you' experience. Unreal 2 was a like a movie.. totally linear.

It seems to me that games are giving less freedom and trying to be more like movies.. But I don't wanna play a damn movie! A good example of these is the Max Payne series..

IMO, part of what made the GTA 3+ games so fun to play is that they're non-linear.. You can do whatever the hell you want. That's the kind of freedom I want in a game.

It's not like it's hard to make an open FPS game as opposed to an 'all the wrong doors locked' game. Just make vast maps and put objects at random all over them. Make people backtrack.. make AI see other dead AI and respond to it. Geez.. come on game developers.

CLIFF NOTES:
- beer is good
 
The linearity of games is only part of the problem; games today aren't very imaginative or interesting either. I'm going through NOLF 2 right now and it's refreshing. FOr the last month or so I've been stuck on a laptop I've been enjoying older games life that, SOF2 and the like. Somehow I missed a bunch of them when they came out new so its nice being able to enjoy game s that are worth a @#$%.
 
Originally posted by: sonz70
I play CSS, just kill...nothing is the same any round....xpt me owning of course 😀

I'm getting tired of CSS.. I like Day of Defeat too.. but neither satisfies my 'exploratory' need... and NO, I don't wanna play another RPG.
 
Originally posted by: brxndxn
Originally posted by: sonz70
I play CSS, just kill...nothing is the same any round....xpt me owning of course 😀

I'm getting tired of CSS.. I like Day of Defeat too.. but neither satisfies my 'exploratory' need... and NO, I don't wanna play another RPG.


WoW, Everquest, Guild wars?
 
Having played through the original Half-life several times, I can safely say that it is no more or less linear than Half-life2 (perhaps with with the exception of Blast Pit).
 
Chronicles of Riddick has pretty good AI.. it's a good stealth game.. If you kill a guard, you have to drag their body into the shadows somewhere so that the other guards don't see it and hunt you down..
It's fairly linear in that you follow the larger objectives in order.. but while doing so, there's all kinds of smaller sub-objectives you can do in any order you want, or not at all..

At any rate, it's actually a really good game.. much better than the movie..
 
HL was very linear - but there were multiple ways you could do a few things - and there were lots of pointless buttons you could push that weren't required to progress.

Also, I don't think anyone's yet made the PERFECT FPS. In another thread a long time ago, I laid out an epic FPS game. The entire planet earth modeled in blinding realism - and you're literally carrying out a dynamic war across the entire world to conquer it with a branching storyline that produces THOUSANDS of unique endings.
 
I think a first person rpg would be cool.. you're runnin' around wherever you are.. suddenly BAM awesome fight music and screen fades.. then you get your stats and stuff on the HUD, and some enemies appear, and you have to fight them off.. then when you beat them it goes back to the place you were at.. and you'd need some kind of level system, and the magic and all that awesomeness that comes with rpg's.. it'd be pretty awesome.
 
Originally posted by: WhoBeDaPlaya
You're forgetting Thief 2 😉 - Damn, that crypt level with EAX on is still pretty creepy

Very good, someone else who knows about Thief. :thumbsup:🙂 That game did it for me, Thief Gold is my favorite.
 
Originally posted by: haveblue
I think a first person rpg would be cool.. you're runnin' around wherever you are.. suddenly BAM awesome fight music and screen fades.. then you get your stats and stuff on the HUD, and some enemies appear, and you have to fight them off.. then when you beat them it goes back to the place you were at.. and you'd need some kind of level system, and the magic and all that awesomeness that comes with rpg's.. it'd be pretty awesome.


The First person RPG has been done before, check ou the Elder Scrolls series, most specificaly Morrowind.
Trying to fight in First person is a bit strange.
 
Originally posted by: CrackRabbit
Originally posted by: haveblue
I think a first person rpg would be cool.. you're runnin' around wherever you are.. suddenly BAM awesome fight music and screen fades.. then you get your stats and stuff on the HUD, and some enemies appear, and you have to fight them off.. then when you beat them it goes back to the place you were at.. and you'd need some kind of level system, and the magic and all that awesomeness that comes with rpg's.. it'd be pretty awesome.


The First person RPG has been done before, check ou the Elder Scrolls series, most specificaly Morrowind.
Trying to fight in First person is a bit strange.

I hate the fighting in morrowind. not to mention a littel to buggy
 
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