To Fix and Decrease High Product Prices for Turkish Users On Steam

Puppies04

Diamond Member
Apr 25, 2011
5,909
17
76
So steam just decided to start selling games in Lira? I doubt it, sounds more plausible that you moaned at them non stop until they changed it.

Guess what, that cost them time and money, that money they are now going to recoup from you.

Be careful what you wish for.
 

vertualx

Junior Member
Oct 26, 2014
4
0
0
We all love gaming in different ways and Steam is a very important part of the gaming industry. Recently Steam started to support the Turkish currency. At first, we hadn’t hoped for a big change but when we checked Steam Store on that day, we felt like someone “finally” realized the ridiculously high game prices in Turkey and that seemed like Steam was trying to make some changes. All around the country, gamers cheered about new currency system because the prices were reasonable. But it was only a one-day long happiness as on the next day, the prices changed again and became worse than before the currency change on some specific products. At this point; let me tell you about what’s minimum and average wage in Turkey.

Minimum wage in Turkey now is 890 Turkish Lira which makes, with today’s dollar exchange rate, 397USD. Let’s take a look at Civilization: Beyond Earth. Before the Turkish currency change, the product’s price was 49.99USD / 112 Turkish Lira. On the first day of the currency change, it was 70 Turkish Lira and that was a very reasonable price when you consider the minimum wage in Turkey. But on the second day, the price got ridiculously high up to 170 Turkish Lira! Boom! More than %100 raise, 75USD! Far more expensive than the normal sale price (49.99USD) for a digital copy. More expensive than the EU and USA sale prices. You can see the same price change for Borderlands Pre-Sequel too and we are sure that more will follow soon. Indie prices are fine with currency change but AAA titles rocketed high up suddenly… What is the logical reason?

Let’s have a look and say that the average wage in Turkey is 2000 Turkish Lira. Even when you calculate wages from this amount, buying more than one game in a month becomes a luxury. I am not even mentioning the computer hardware parts if you want to keep your rig updated. And not mentioning rent, food, bills and other imperative expenses for a normal human being. A father may like to buy for his son/daughter a game as a present, or a student may want to save his money for a long time waited AAA title. But with those prices, that’s impossible, and I am sorry that Turkey’s economy is not that good to support it. Maybe AAA games’ distributors in Turkey panicked and complained about the new prices on Steam? As Turkish gamers, it’s the only logical explanation for this absurd increase rate of game prices.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
So steam just decided to start selling games in Lira? I doubt it, sounds more plausible that you moaned at them non stop until they changed it.

Guess what, that cost them time and money, that money they are now going to recoup from you.

Be careful what you wish for.

wow what a dick ^
 

Sheep221

Golden Member
Oct 28, 2012
1,843
27
81
It's because they are **REMOVED**, there have been dozens of US software companies neglecting the rest of the world. I don't game anymore but I really hope the internet will become truly global once and for all, and no geoblocking and extortion will take place.

It seems that every country beside US, Europe and Australia is still facing problems with online (and offline) software availability or they are forced to pay much higher prices at some point.




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SunnyD

Belgian Waffler
Jan 2, 2001
32,675
146
106
www.neftastic.com
Keep in mind that a LOT of the prices that you see "across the pond" so to speak are highly affected by things like VATs and other local taxes, fees and surcharges imposed by the various local governments that you live in.

Also, the publishing rights for the given titles are often different than they are here in the US - that means the pricing is completely different in Europe, Asia and Australia because the publisher sets the pricing. In most cases, Valve/Steam is merely the distributor.

Asking Valve/Steam to change the prices for non-Valve published games is ridiculous.
 

vertualx

Junior Member
Oct 26, 2014
4
0
0
Keep in mind that a LOT of the prices that you see "across the pond" so to speak are highly affected by things like VATs and other local taxes, fees and surcharges imposed by the various local governments that you live in.

Also, the publishing rights for the given titles are often different than they are here in the US - that means the pricing is completely different in Europe, Asia and Australia because the publisher sets the pricing. In most cases, Valve/Steam is merely the distributor.

Asking Valve/Steam to change the prices for non-Valve published games is ridiculous.

thats right but only if u buy it from a store...but we're talking about a digital copy its different...only AAA games changed for now but indie games stayed at the same price...and even before we bought our games with USD currency and there was no tax or anything. why changing it now? i mean we're buying the game from steam the money goes to the US and not to Turkey.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
Is this another person whining about steam prices when steam isn't the one who sets those prices? Sounds like it

Plus, why do you think the price should be lower just because you don't make enough? Games are a luxury, and they're priced to get a profit based on their development costs. That development didn't happen in Turkey, it happened in the US, or the UK, or Canada, etc... all countries that are going to generate higher costs during development and will be priced as such. This is akin to petitioning BMW to drop their price because you don't make enough to buy it. Well... that sucks, but you're not special in not making enough to afford luxuries... and that includes games. I can't afford all the games I want either.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
Is this another person whining about steam prices when steam isn't the one who sets those prices? Sounds like it

Plus, why do you think the price should be lower just because you don't make enough? Games are a luxury, and they're priced to get a profit based on their development costs. That development didn't happen in Turkey, it happened in the US, or the UK, or Canada, etc... all countries that are going to generate higher costs during development and will be priced as such. This is akin to petitioning BMW to drop their price because you don't make enough to buy it. Well... that sucks, but you're not special in not making enough to afford luxuries... and that includes games. I can't afford all the games I want either.

Um, you price things for the local market. Many games have lower prices in poorer countries. Many. Such countries would include Turkey.
You are talking out your ass and ASSuming that you know anything of what you are talking about, while in fact this isn't remotely the case.

A BMW is a luxury version of a specific item, the car. It has to compete with other transport. If people can't afford it, they use different transport.
Games are also luxury items but they are part of the general sphere of things called "entertainment". If you price your entertainment good at a price the local market can't bear, they will buy a different entertainment good, or pirate it, if it's something they can pirate (music, films, games etc).

For this reason, games are typically priced competitively for the local market against other local goods, in this case local entertainment goods. Local entertainment goods do, in fact, include various products made both locally, and made in more expensive countries, but because they are all being SOLD in the same market, they are competing for the same buyers with the same disposable income pool, and are usually priced as such. Especially when they are near zero cost goods, such as games.

If you look at Mexico, Russian, Eastern Europe, there are pricing tiers for various services, including Steam and also Origin etc. This is because local markets have local pricing.
In this instance, Steam (since Valve advises on prices, it's probably Steam) has decided to advise people to price their goods too highly. Unless all the publishers decided to change their prices at the same time?

http://steamunpowered.eu/valve-divides-europe/

Also to note, European countries have VAT ranging from 15% to around 29% (IIRC), yet for all countries within one tier, which may all have different VAT levels with up to ~14% difference, the price is the same. This means the Tier 1 vs Tier 2 (as it has been condensed to now as Tier 3 has been removed) isn't due to VAT, but due to local pricing decisions. Since Steam is the one who decides your country's pricing tier, they have significant influence, although a developer can just set the same price for Tier 1 and Tier 2 European countries.

And then of course there's the fact that in many locations, Steam prices for digital copies are more expensive than physical boxed copies, so you could just buy a physical copy and then put the key into Steam and save money that way, because Steam pricing is stupid.

Civ: Beyond Earth:
UK: £30 ($48.27). Amazon digital download £25 ($40.22)
Russia: 1199 Rubles ($28.618)
Europe (Tier 1 and 2): €50 ($63.35)
US: $50

They have a fun trick on Steam in the UK where they put the "original" price and then pretend they have discounted it by 33% or so (in this case from £40 to £30) because the £40 price is absurd and while it would make it comparable to mainland Europe's prices, it's crazy high compared to what you can get it from elsewhere in the UK, so they can't realistically charge that price, so we get a cheaper price than the rest of Europe due to local competition from boxed copies/Amazon. Because that's how the market works.

Now, Steam doesn't set every price for every game, but they do advise prices, and if they just launched a new pricing service, do you think they are going to go back to every developer and ask them to set a price in Turkish Lira for the games they have published over the last 10 years, or are they going to set prices which translate the current/old USD prices into a new Lira price? Because I doubt they waited to get responses from every developer/publisher for every game and piece of DLC listed on Steam in order to set a specific price for every item available. That is also an assumption, but IMO a realistic one given how much is on Steam and the below quotes.

http://www.steampowered.com/steamworks/FAQ.php
"3. Who sets the price for my game on Steam?
Pricing is very title specific, and we've got a lot of data and experience to help you decide on what the best price is for your title. We'll work with you to figure out pricing."

http://www.pcgamer.com/the-weird-ecomomics-behind-steam-prices-around-the-world/
The next step is determining the price for other regions. When you submit a game to Steam, Valve automatically suggests prices for local currencies in other regions. You have the option to change these numbers at will, but a suggestion is made. It's unclear how exactly these suggested prices are determined—likely a combination of current exchange rates, regional sales trends, and other factors. (Valve did not respond to our request for comment.)


In summary:
Steam usually has cheaper prices for regions with lower average incomes because they need to be competitive in that market to get sales of the product.

Steam suggests prices for publishers, and often in new regions will use a default price set by Steam/Valve if the publisher doesn't specify something else.

Prices are set not according to where it was developed but to maximise income from the local region, which means they will typically aim to be competitive to other entertainment in that area, and not price themselves out of the market.

As such, informing Valve that their pricing sucks and is pricing products out of the market is something that might make them change THEIR approach, because clearly it's not sensible.
 
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norseamd

Lifer
Dec 13, 2013
13,990
180
106
Support other digital game services besides Steam and you will get lower pricing and more games and customer service because of competition.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
You can buy steam keys from other websites and they are usually much cheaper. There are several reputable sites that I won't list, but can be found with a bit of looking around. It sucks that you have to pay so much more for games especially when your economy is not as strong.

Guys, give the OP a break. He's only asking to pay a fair price. Complaining to Valve can trickle back to publishers. Saying nothing and just paying the inflated pricing is not an option for a lot of people in his country as he's explained.

I used to have to gift games to a friend that lived in Germany because the prices were insane over there. I believe they got it worked out a few years ago.